FEN
[Event "Hourly Antichess Arena"]
[Site "https://adjva4.dpdns.org/J5NY7XRN"]
[Date "2026.04.22"]
[Round "-"]
[White "zermer"]
[Black "Romario31"]
[Result "1-0"]
[GameId "J5NY7XRN"]
[UTCDate "2026.04.22"]
[UTCTime "23:47:07"]
[WhiteElo "1666"]
[BlackElo "2088"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-11"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "60+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. h4?? { (0.15 → -2.66) Blunder. e3 was best. } { [%eval -2.66] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval -2.93] } 2. hxg5 { [%eval -0.68] } 2... Nh6 { [%eval -0.25] } 3. Rxh6 { [%eval -0.45] } 3... Bxh6 { [%eval -0.64] } 4. gxh6 { [%eval -3.04] } 4... Kf8 { [%eval -4.25] } 5. g3 { [%eval -2.89] } 5... b6?? { (-2.89 → 0.52) Blunder. e6 was best. } { [%eval 0.52] } (5... e6 6. g4 Qf6 7. c3 Qxc3 8. bxc3 Kg7 9. hxg7 b6 10. gxh8=Q) 6. Nh3?? { (0.52 → -2.53) Blunder. c3 was best. } { [%eval -2.53] } (6. c3 Na6) 6... Kg7?? { (-2.53 → 1.61) Blunder. e6 was best. } { [%eval 1.61] } (6... e6 7. Ng5 Qxg5 8. Bh3 Qxg3 9. fxg3 Kg7 10. hxg7 e5 11. gxh8=N b5 12. Nxf7) 7. hxg7 { [%eval 1.06] } 7... Qg8?! { (1.06 → 2.12) Inaccuracy. Rf8 was best. } { [%eval 2.12] } (7... Rf8 8. gxf8=K Qxf8 9. d3 Qd8 10. Nd2 e6 11. Ng5 Qxg5 12. f4 Qxf4 13. gxf4) 8. gxh8=Q { [%eval 2.12] } 8... Qxg3 { [%eval 2.05] } 9. Qxc8 { [%eval 1.76] } 9... Qxf2 { [%eval 2.38] } 10. Kxf2 { [%eval 2.34] } 10... h5 { [%eval 2.5] } 11. Qxd7? { (2.50 → 1.00) Mistake. Qxb8 was best. } { [%eval 1.0] } (11. Qxb8 Rxb8 12. Kf3 f5 13. d3 f4 14. Kxf4 e5 15. Kxe5 d5 16. Kxd5 c6) 11... Nxd7 { [%eval 1.69] } 12. Kf3 { [%eval 0.53] } 12... Rd8?? { (0.53 → 2.53) Blunder. f5 was best. } { [%eval 2.53] } (12... f5 13. Nf2 Nf6 14. Kg2 Ng4 15. Nxg4 hxg4 16. Kf2 f4 17. Bh3 gxh3 18. Kg2) 13. d3 { [%eval 2.9] } 13... Nc5?? { (2.90 → Mate in 12) Checkmate is now unavoidable. Rf8 was best. } { [%eval #12] } (13... Rf8 14. Nd2) 14. Be3?? { (Mate in 12 → 5.56) Lost forced checkmate sequence. Bf4 was best. } { [%eval 5.56] } (14. Bf4 Rxd3 15. Qxd3 Nxd3 16. Bxc7 Nxb2 17. Bxb6 axb6 18. c4 Nxc4 19. Ke3 Nxe3) 14... Nxd3 { [%eval 6.92] } 15. Bxb6 { [%eval 6.53] } 15... cxb6 { [%eval 8.71] } 16. Qxd3 { [%eval 7.51] } 16... Rxd3 { [%eval 8.18] } 17. cxd3 { [%eval 6.85] } 17... e5?? { (6.85 → Mate in 16) Checkmate is now unavoidable. a6 was best. } { [%eval #16] } (17... a6 18. Nd2 b5 19. e4 b4 20. a3 bxa3 21. bxa3 h4 22. Bg2 a5 23. Rc1) 18. d4 { [%eval #16] } 18... exd4 { [%eval #15] } 19. Ke3 { [%eval #17] } 19... dxe3 { [%eval #14] } 20. Nd2 { [%eval #14] } 20... exd2 { [%eval 6.51] } 21. Re1?? { (6.51 → 0.60) Blunder. Bg2 was best. } { [%eval 0.6] } (21. Bg2) 21... dxe1=K?? { (0.60 → Mate in 5) Checkmate is now unavoidable. dxe1=B was best. } { [%eval #5] } (21... dxe1=B 22. Bg2 Bh4 23. e3 f6 24. e4 Bg5 25. Nxg5 fxg5 26. e5 g4 27. e6) 22. e3 { [%eval #5] } 22... Kxf1 { [%eval #4] } 23. Nf2 { [%eval #4] } 23... Kxf2 { [%eval #3] } 24. a4 { [%eval #3] } 24... Kxe3 { [%eval #2] } 25. a5 { [%eval #2] } 25... bxa5 { [%eval #1] } 26. b4 { [%eval #1] } 26... axb4# { Game ends by variant rule. } 1-0
