FEN
[Event "rated variant:racingKings game"]
[Site "https://adjva4.dpdns.org/IqTlqcJ2"]
[Date "2021.09.14"]
[Round "-"]
[White "hyper-racing"]
[Black "The_Chess_Legend_100"]
[Result "1-0"]
[GameId "IqTlqcJ2"]
[UTCDate "2021.09.14"]
[UTCTime "23:34:16"]
[WhiteElo "1852"]
[BlackElo "1677"]
[WhiteRatingDiff "+18"]
[BlackRatingDiff "-5"]
[Variant "Racing Kings"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. Kg3 { [%eval 1.27] } 1... Nxf2 { [%eval 0.88] } 2. Kf4 { [%eval 1.1] } 2... Rb8?! { (1.10 → 2.12) Inaccuracy. Rb6 was best. } { [%eval 2.12] } (2... Rb6 3. Nxc2) 3. Rxf2?! { (2.12 → 1.23) Inaccuracy. Nxc2 was best. } { [%eval 1.23] } (3. Nxc2 Kb3) 3... Ka3 { [%eval 1.06] } 4. Kg5?! { (1.06 → 0.00) Inaccuracy. Nxc1 was best. } { [%eval 0.0] } (4. Nxc1 Be4 5. Qh5 Rxc1 6. Qe5 Kb4 7. Rxd2 Rxe1 8. Rd7 Rb7 9. Rd8 Qb1 10. Bg2 Bxg2) 4... R1b7?! { (0.00 → 1.09) Inaccuracy. Kb4 was best. } { [%eval 1.09] } (4... Kb4 5. Qc6 Be4 6. Rg4 Ka5 7. Rxe4 R1b6 8. Kh6 Ka6 9. Re7 Ba3 10. Rg7 Qxe1 11. Kh7) 5. Bg2?! { (1.09 → 0.50) Inaccuracy. Nxc1 was best. } { [%eval 0.5] } (5. Nxc1 Kb4) 5... Rc7?? { (0.50 → 2.80) Blunder. Kb4 was best. } { [%eval 2.8] } (5... Kb4 6. Bxb7) 6. Rf6?? { (2.80 → 0.16) Blunder. Qh2 was best. } { [%eval 0.16] } (6. Qh2) 6... Kb4 { [%eval 0.01] } 7. Kh6?? { (0.01 → -2.15) Blunder. Nxc1 was best. } { [%eval -2.15] } (7. Nxc1 Ba4 8. Qh2 Qxc1 9. Kh6 Kc5 10. Bd5 Kxd5 11. Nd3 Qc3 12. Rg7 Kc4 13. Kg6 Ne4) 7... Bb2 { [%eval -1.68] } 8. Re6?? { (-1.68 → -4.86) Blunder. Rc6 was best. } { [%eval -4.86] } (8. Rc6) 8... Bb3?? { (-4.86 → -1.63) Blunder. Bf5 was best. } { [%eval -1.63] } (8... Bf5 9. Rc6 Rb6 10. Qh2 Qa7 11. Ng3 Bh3 12. Bf1 Bxf1 13. Qh5 Bd3 14. Rh1 Rd7 15. Rh2) 9. Rd6?? { (-1.63 → -9.35) Blunder. Rc6 was best. } { [%eval -9.35] } (9. Rc6 Qa7 10. Qh5 Bc4 11. Nf4 Qb6 12. Bf3 Bd3 13. Rgg6 Bxg6 14. Rxg6 Ra7 15. Qg5 Nxf3) 9... Kc5 { [%eval -7.64] } 10. Rg6 { [%eval -10.09] } 10... Bc2?? { (-10.09 → 0.00) Blunder. Nc4 was best. } { [%eval 0.0] } (10... Nc4 11. Qh2 Nd6 12. Rxd6 Be5 13. Ra6 Bc4 14. Bf3 Bxa6 15. Rg6 Bd3 16. Qh5 Bxg6 17. Qxg6) 11. Re6?? { (0.00 → -8.72) Blunder. Nxc2 was best. } { [%eval -8.72] } (11. Nxc2 Qxg1 12. Nxg1 Nc4 13. Ne2 Nd6 14. Ncd4 Kb6 15. Nb5 Ka6 16. Qg1 Rxb5 17. Rg8 Rb4) 11... Bb3 { [%eval -8.36] } 12. Rg6 { [%eval -9.62] } 12... Qb1 { [%eval -6.75] } 13. Be4 { [%eval -11.79] } 13... Bf7 { [%eval -8.01] } 14. Rg7? { (-8.01 → Mate in 5) Checkmate is now unavoidable. Ra6 was best. } { [%eval #-5] } (14. Ra6 Bc4 15. Rgg6 Nxe4 16. Nf3 Qd3 17. Qc1 Qxe2 18. Rgb6 Rbc8 19. Re6 Qxf3 20. Qc2 Kb5) 14... Be6?! { (Mate in 5 → -17.77) Lost forced checkmate sequence. Kb6 was best. } { [%eval -17.77] } (14... Kb6 15. Rxf7 Qxe4 16. Qxe4 Ka7 17. Nc3 Nxe4 18. Nc2 Ka8#) 15. Bxb1?! { (-17.77 → Mate in 6) Checkmate is now unavoidable. Nf4 was best. } { [%eval #-6] } (15. Nf4 Nxe4) 15... Rc6?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Kb6 was best. } { [%eval 0.0] } (15... Kb6 16. Qa8 Rxa8 17. Be4 Ka7 18. Rg8 Rac8 19. Rxc8 Rxc8 20. Kh7 Kb8#) 16. Kh7?? { (0.00 → -4.53) Blunder. R1g6 was best. } { [%eval -4.53] } (16. R1g6 Kb6 17. Rxe6 Be5 18. Qh2 Bxh2 19. Nf4 Nxb1 20. Nf3 Nc3 21. Nxh2 Nb5 22. Kh7 Nc7) 16... Kb6 { [%eval -2.7] } 17. Rg8?? { (-2.70 → Mate in 2) Checkmate is now unavoidable. Nd4 was best. } { [%eval #-2] } (17. Nd4 Bxd4) 17... Bd7?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Kb7 was best. } { [%eval 0.0] } (17... Kb7 18. R8g4 Ka8#) 18. Nd4 { [%eval 0.0] } 18... Kc7?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Bxd4 was best. } { [%eval #1] } (18... Bxd4 19. R1g7 Bxg7 20. Kxg7 Kb7 21. Kh8 Ka8) 19. Kh8# { Game ends by variant rule. } 1-0