FEN
[Event "rated variant:antichess game"]
[Site "https://adjva4.dpdns.org/IlXz7T80"]
[Date "2023.10.24"]
[Round "-"]
[White "StarBall"]
[Black "Viky004"]
[Result "0-1"]
[GameId "IlXz7T80"]
[UTCDate "2023.10.24"]
[UTCTime "09:06:24"]
[WhiteElo "1530"]
[BlackElo "1524"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+6"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (Mate in 16 → -0.13) Lost forced checkmate sequence. b5 was best. } { [%eval -0.13] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exf5 { [%eval -0.12] } 2... b5 { [%eval 0.08] } 3. Bxb5 { [%eval -0.72] } 3... d6?? { (-0.72 → Mate in 17) Checkmate is now unavoidable. e6 was best. } { [%eval #17] } (3... e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7 Qxg2 8. dxc8=Q) 4. Bxe8 { [%eval #17] } 4... Bxf5 { [%eval #16] } 5. c3 { [%eval #16] } 5... Bxb1 { [%eval #15] } 6. Rxb1 { [%eval #15] } 6... Qxe8 { [%eval #16] } 7. a4?? { (Mate in 16 → 0.01) Lost forced checkmate sequence. Qa4 was best. } { [%eval 0.01] } (7. Qa4 Qxa4 8. Nf3 Qxa2 9. Nh4 Qxb2 10. Rxb2 Nc6 11. Ng6 hxg6 12. Rf1) 7... Qxa4 { [%eval 0.0] } 8. Qxa4 { [%eval 0.0] } 8... Na6?? { (0.00 → 2.83) Blunder. a6 was best. } { [%eval 2.83] } (8... a6 9. Qxa6 Nxa6 10. Ne2 Ra7 11. Kd1 Ra8 12. Ke1) 9. Qxa6 { [%eval 2.24] } 9... Rb8?? { (2.24 → 5.31) Blunder. Re8 was best. } { [%eval 5.31] } (9... Re8 10. Qxd6) 10. Qxd6 { [%eval 4.61] } 10... Rxb2 { [%eval 4.54] } 11. Rxb2 { [%eval 4.4] } 11... exd6?! { (4.40 → 6.13) Inaccuracy. cxd6 was best. } { [%eval 6.13] } (11... cxd6) 12. Rb6? { (6.13 → 3.42) Mistake. Nf3 was best. } { [%eval 3.42] } (12. Nf3 Ne7) 12... cxb6?! { (3.42 → 5.28) Inaccuracy. axb6 was best. } { [%eval 5.28] } (12... axb6 13. Nf3 Ne7 14. d4 g5 15. Nxg5 Rg8 16. Nxh7 Rxg2 17. Nxf8 Rxh2 18. Rxh2) 13. Ne2?? { (5.28 → 1.83) Blunder. Nf3 was best. } { [%eval 1.83] } (13. Nf3 Nf6) 13... a5 { [%eval 2.51] } 14. Kd1?? { (2.51 → Mate in 9) Checkmate is now unavoidable. Bb2 was best. } { [%eval #-9] } (14. Bb2 a4) 14... a4 { [%eval #-9] } 15. Kc2 { [%eval #-8] } 15... a3 { [%eval #-8] } 16. Bxa3 { [%eval #-7] } 16... d5 { [%eval #-7] } 17. Bxf8 { [%eval #-6] } 17... b5 { [%eval #-6] } 18. Bxg7 { [%eval #-5] } 18... h5 { [%eval #-5] } 19. Bxh8 { [%eval #-4] } 19... Nf6 { [%eval #-4] } 20. Bxf6 { [%eval #-3] } 20... h4 { [%eval #-3] } 21. Bxh4 { [%eval #-2] } 21... b4 { [%eval #-2] } 22. cxb4 { [%eval #-1] } 22... d4 { [%eval #-1] } 23. Nxd4# { Game ends by variant rule. } 0-1