FEN
[Event "rated blitz game"]
[Site "https://adjva4.dpdns.org/ILqHhr5u"]
[Date "2026.04.26"]
[Round "-"]
[White "bishopblunderbus"]
[Black "vagif19"]
[Result "0-1"]
[GameId "ILqHhr5u"]
[UTCDate "2026.04.26"]
[UTCTime "15:06:11"]
[WhiteElo "1748"]
[BlackElo "1752"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+6"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "D00"]
[Opening "Queen's Pawn Game: Accelerated London System, Steinitz Countergambit"]
[Termination "Time forfeit"]
[Annotator "adjva4.dpdns.org"]
1. d4 { [%eval 0.15] } 1... d5 { [%eval 0.27] } 2. Bf4 { [%eval 0.0] } 2... c5 { [%eval 0.06] } { D00 Queen's Pawn Game: Accelerated London System, Steinitz Countergambit } 3. e3 { [%eval 0.0] } 3... Nc6 { [%eval 0.05] } 4. Nf3 { [%eval 0.0] } 4... cxd4 { [%eval 0.18] } 5. exd4 { [%eval 0.0] } 5... Bf5 { [%eval 0.05] } 6. Bd3 { [%eval 0.11] } 6... Bxd3 { [%eval 0.0] } 7. Qxd3 { [%eval -0.08] } 7... a6 { [%eval 0.0] } 8. a3 { [%eval 0.18] } 8... e6 { [%eval 0.22] } 9. Nc3 { [%eval 0.05] } 9... Bd6 { [%eval 0.15] } 10. Ne5?! { (0.15 → -0.49) Inaccuracy. Bxd6 was best. } { [%eval -0.49] } (10. Bxd6 Qxd6) 10... Qc7 { [%eval -0.49] } 11. Nxc6 { [%eval -0.63] } 11... Bxf4 { [%eval -0.59] } 12. Nb4 { [%eval -0.67] } 12... Nf6 { [%eval -0.77] } 13. O-O?? { (-0.77 → -2.72) Blunder. Ne2 was best. } { [%eval -2.72] } (13. Ne2) 13... Bxh2+ { [%eval -2.58] } 14. Kh1 { [%eval -2.66] } 14... h5?! { (-2.66 → -1.46) Inaccuracy. Bd6 was best. } { [%eval -1.46] } (14... Bd6 15. Ne2 h5 16. c3 h4 17. Rac1 a5 18. Nc2 Rb8 19. Ne1 Kf8 20. Qf3) 15. Ne2?! { (-1.46 → -2.65) Inaccuracy. g3 was best. } { [%eval -2.65] } (15. g3 h4 16. Kg2 O-O-O 17. Ne2 a5 18. Na2 Ng4 19. Nac3 hxg3 20. fxg3 f5) 15... Bd6 { [%eval -2.72] } 16. f3 { [%eval -3.0] } 16... h4 { [%eval -3.03] } 17. f4 { [%eval -3.56] } 17... Ne4 { [%eval -3.04] } 18. Rae1 { [%eval -3.58] } 18... O-O-O { [%eval -3.81] } 19. Rc1 { [%eval -4.18] } 19... Ng3+ { [%eval -4.31] } 20. Kh2 { [%eval -4.79] } 20... Nxe2 { [%eval -4.75] } 21. Qxe2 { [%eval -5.18] } 21... Bxf4+ { [%eval -4.9] } 22. Kh3?! { (-4.90 → -6.87) Inaccuracy. Kh1 was best. } { [%eval -6.87] } (22. Kh1 Bxc1 23. Nd3 Bg5 24. Nc5 Bf6 25. c3 Qc6 26. b4 h3 27. g4 Be7) 22... Bxc1 { [%eval -6.69] } 23. Rxc1?? { (-6.69 → Mate in 1) Checkmate is now unavoidable. Rf3 was best. } { [%eval #-1] } (23. Rf3 Bxb2 24. Nxa6 Qc4 25. Qd2 Qxa6 26. Qb4 g5 27. Qxb2 Qd6 28. g4 hxg3+) 23... Qf4? { (Mate in 1 → -7.63) Lost forced checkmate sequence. Qg3# was best. } { [%eval -7.63] } (23... Qg3#) 24. Qd3 { [%eval -8.52] } 24... Qxc1 { [%eval -8.34] } 25. Qc3+ { [%eval -8.59] } 25... Kb8 { [%eval -6.86] } { Black wins on time. } 0-1