FEN
[Event "rated variant:antichess game"]
[Site "https://adjva4.dpdns.org/HTJHruoF"]
[Date "2023.06.13"]
[Round "-"]
[White "Ludo_Vikk"]
[Black "newplayer13"]
[Result "0-1"]
[GameId "HTJHruoF"]
[UTCDate "2023.06.13"]
[UTCTime "21:59:40"]
[WhiteElo "1775"]
[BlackElo "1733"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+7"]
[Variant "Antichess"]
[TimeControl "300+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e3 { [%eval 1.03] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 2.13] } 2... h5?? { (2.13 → 5.61) Blunder. Ba6 was best. } { [%eval 5.61] } (2... Ba6 3. Bxd7 Nxd7 4. d3 Bxd3 5. Qxd3 Rb8 6. Qxh7 Rxh7 7. b4) 3. Bxd7 { [%eval 6.0] } 3... Kxd7?! { (6.00 → 11.43) Inaccuracy. Qxd7 was best. } { [%eval 11.43] } (3... Qxd7 4. Qxh5 Rxh5 5. c4 Rxh2 6. Rxh2 Qxd2 7. Nxd2 Bh3 8. Rxh3) 4. Qxh5 { [%eval 12.56] } 4... Rxh5 { [%eval 7.98] } 5. Na3?? { (7.98 → 0.83) Blunder. a4 was best. } { [%eval 0.83] } (5. a4 Rxh2 6. Rxh2 c6 7. e4 Qa5 8. e5 Qxa4 9. Rxa4 Nh6) 5... Rxh2 { [%eval 2.07] } 6. Rxh2 { [%eval 1.07] } 6... Nh6? { (1.07 → 2.61) Mistake. e6 was best. } { [%eval 2.61] } (6... e6 7. b4) 7. Rxh6 { [%eval 2.38] } 7... gxh6 { [%eval 2.3] } 8. Nh3 { [%eval 2.15] } 8... e6 { [%eval 1.72] } 9. b4 { [%eval 1.97] } 9... Bxb4 { [%eval 1.99] } 10. Ng5?? { (1.99 → -0.77) Blunder. Nb5 was best. } { [%eval -0.77] } (10. Nb5 Bxd2) 10... Qxg5?! { (-0.77 → -0.15) Inaccuracy. Bxa3 was best. } { [%eval -0.15] } (10... Bxa3) 11. Nb5 { [%eval 0.05] } 11... Qxe3?? { (0.05 → Mate in 10) Checkmate is now unavoidable. Bxd2 was best. } { [%eval #10] } (11... Bxd2 12. Bxd2) 12. dxe3 { [%eval #10] } 12... Bxe1 { [%eval #9] } 13. Nxa7?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Nxc7 was best. } { [%eval #-8] } (13. Nxc7 Bxf2 14. Nxe6 fxe6 15. Bb2 Bxe3 16. Bd4 Bxd4 17. a4 Bxa1 18. a5 e5 19. c3 Bxc3) 13... Bxf2 { [%eval #-8] } 14. Nxc8 { [%eval #-7] } 14... Bxe3 { [%eval #-7] } 15. Bxe3 { [%eval #-6] } 15... Kxc8 { [%eval #-6] } 16. Bxh6 { [%eval #-5] } 16... Rxa2 { [%eval #-5] } 17. Rxa2 { [%eval #-4] } 17... Na6 { [%eval #-4] } 18. Rxa6 { [%eval #-3] } 18... f6 { [%eval #-3] } 19. Rxe6 { [%eval #-2] } 19... Kd8 { [%eval #-3] } 20. Rxf6 { [%eval #-2] } 20... c6 { [%eval #-2] } 21. Rxc6 { [%eval #-1] } 21... Kc8 { [%eval #-1] } 22. Rxc8# { Game ends by variant rule. } 0-1