FEN
[Event "rated classical game"]
[Site "https://adjva4.dpdns.org/Gtcp7Yam"]
[Date "2026.04.06"]
[Round "-"]
[White "Sunday-West"]
[Black "Ichstw"]
[Result "1-0"]
[GameId "Gtcp7Yam"]
[UTCDate "2026.04.06"]
[UTCTime "19:23:29"]
[WhiteElo "1358"]
[BlackElo "1336"]
[WhiteRatingDiff "+33"]
[BlackRatingDiff "-5"]
[Variant "Standard"]
[TimeControl "1500+0"]
[ECO "C60"]
[Opening "Ruy Lopez"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. Bb5 { [%eval 0.15] } { C60 Ruy Lopez } 3... Qf6?! { (0.15 → 0.78) Inaccuracy. Nf6 was best. } { [%eval 0.78] } (3... Nf6 4. O-O Nxe4 5. Re1 Nd6 6. Nxe5 Nxe5 7. Rxe5+ Be7 8. Bf1) 4. c3 { [%eval 0.84] } 4... a6 { [%eval 0.88] } 5. Ba4 { [%eval 0.82] } 5... b5 { [%eval 0.92] } 6. Bb3 { [%eval 1.04] } 6... Bc5 { [%eval 0.97] } 7. d3?! { (0.97 → 0.06) Inaccuracy. d4 was best. } { [%eval 0.06] } (7. d4 Bb6 8. O-O h6 9. a4 Rb8 10. a5 Ba7 11. Nxe5 Nxe5) 7... d6 { [%eval 0.29] } 8. O-O { [%eval 0.3] } 8... Bg4 { [%eval 0.74] } 9. Be3 { [%eval 0.3] } 9... Bxe3 { [%eval 0.57] } 10. fxe3 { [%eval 0.5] } 10... Qh6? { (0.50 → 1.76) Mistake. Nge7 was best. } { [%eval 1.76] } (10... Nge7 11. Nbd2 Na5 12. Bc2 c5 13. d4 cxd4 14. exd4 exd4 15. cxd4 O-O 16. h3) 11. Qe1? { (1.76 → 0.27) Mistake. Bxf7+ was best. } { [%eval 0.27] } (11. Bxf7+ Ke7 12. Qe2 g5 13. a4 Nf6 14. Bd5 Bd7 15. Qe1 bxa4 16. Rxa4 Ke8) 11... Nf6 { [%eval 0.27] } 12. d4 { [%eval 0.03] } 12... O-O { [%eval 0.1] } 13. dxe5?! { (0.10 → -0.60) Inaccuracy. h3 was best. } { [%eval -0.6] } (13. h3 Bd7 14. Nbd2 Rae8 15. a4 Na5 16. Bc2 Nc4 17. Nxc4 bxc4 18. Nd2 d5) 13... dxe5 { [%eval -0.27] } 14. Nbd2 { [%eval -0.27] } 14... Rad8 { [%eval -0.29] } 15. a4 { [%eval -0.58] } 15... b4?! { (-0.58 → 0.35) Inaccuracy. Rd3 was best. } { [%eval 0.35] } (15... Rd3 16. h3 Rxe3 17. Qh4 Qxh4 18. Nxh4 Rd3 19. Nhf3 Bc8 20. axb5 axb5 21. Bc2) 16. Nc4?! { (0.35 → -0.66) Inaccuracy. cxb4 was best. } { [%eval -0.66] } (16. cxb4 Nxb4 17. Nxe5 Nd3 18. Nxd3 Rxd3 19. Bc4 Rxe3 20. Qf2 Be6 21. Bxa6 Rd8) 16... Bxf3 { [%eval -0.17] } 17. Rxf3 { [%eval -0.68] } 17... Nxe4?! { (-0.68 → -0.07) Inaccuracy. bxc3 was best. } { [%eval -0.07] } (17... bxc3 18. Bc2 cxb2 19. Rb1 Ng4 20. h3 Qe6 21. Qc3 Nf6 22. Rxb2 Rb8 23. Bd3) 18. Rh3 { [%eval -0.44] } 18... Qg5 { [%eval 0.0] } 19. Qh4?? { (0.00 → -1.99) Blunder. Bc2 was best. } { [%eval -1.99] } (19. Bc2 Nf6 20. Rg3 Qh5 21. cxb4 e4 22. Qc3 Qh4 23. Rh3 Qg4 24. Rg3 Qh4) 19... Qxh4 { [%eval -2.12] } 20. Rxh4 { [%eval -2.01] } 20... f5?? { (-2.01 → 6.56) Blunder. Nc5 was best. } { [%eval 6.56] } (20... Nc5 21. Bc2 f5 22. g4 b3 23. Bd1 g6 24. gxf5 Rxf5 25. Be2 e4 26. Rf1) 21. Nxe5+ { [%eval 6.42] } 21... Kh8?? { (6.42 → Mate in 1) Checkmate is now unavoidable. Rf7 was best. } { [%eval #1] } (21... Rf7 22. Bxf7+ Kf8 23. Nxc6 Rd6 24. Rxe4 fxe4 25. Ne5 bxc3 26. bxc3 Ke7 27. Bc4) 22. Nxc6?? { (Mate in 1 → 4.08) Lost forced checkmate sequence. Ng6# was best. } { [%eval 4.08] } (22. Ng6#) 22... Rd2 { [%eval 4.08] } 23. Nxb4?! { (4.08 → 2.82) Inaccuracy. Ne5 was best. } { [%eval 2.82] } (23. Ne5 g5 24. Ng6+ Kg7 25. Rxe4 hxg6 26. Rxb4 c5 27. Rb7+ Kh6 28. Rd1 Rfd8) 23... Rfd8?! { (2.82 → 3.77) Inaccuracy. g5 was best. } { [%eval 3.77] } (23... g5 24. Rxe4 fxe4 25. Bc4 a5 26. Nc6 Rff2 27. Bf1 Rxb2 28. Nxa5 Rfc2 29. Nc6) 24. Nd5?! { (3.77 → 2.38) Inaccuracy. Nc6 was best. } { [%eval 2.38] } (24. Nc6 Re8 25. Rf4 g6 26. Bc4 Rxb2 27. Bd3 Nc5 28. Bf1 Rxe3 29. Rf3 Rxf3) 24... Rb8 { [%eval 2.62] } 25. Bd1?? { (2.62 → 0.00) Blunder. Rd1 was best. } { [%eval 0.0] } (25. Rd1 Rxb2 26. Bc4 g5 27. Rxe4 fxe4 28. Nf6 Rb1 29. Rxb1 Rxb1+ 30. Kf2 Ra1) 25... Rbxb2 { [%eval 0.03] } 26. Nxc7?? { (0.03 → -1.71) Blunder. Bf3 was best. } { [%eval -1.71] } (26. Bf3 Rxd5 27. Rf1 g6 28. Bxe4 fxe4 29. Rxe4 Rdd2 30. Rg4 Kg7 31. h4 Rbc2) 26... Nf2?? { (-1.71 → 2.86) Blunder. Rxg2+ was best. } { [%eval 2.86] } (26... Rxg2+ 27. Kh1 Rgf2 28. Bg4 fxg4 29. Rxg4 Rxh2+ 30. Kg1 Nxc3 31. Ne6 Rh6 32. Ng5) 27. Rd4?? { (2.86 → 0.74) Blunder. Bf3 was best. } { [%eval 0.74] } (27. Bf3 Ng4 28. Rxg4 fxg4 29. Be4 Ra2 30. Rf1 g6 31. Nxa6 Ra3 32. Nc5 h5) 27... Nd3?? { (0.74 → Mate in 1) Checkmate is now unavoidable. Nxd1 was best. } { [%eval #1] } (27... Nxd1 28. Rxd2 Rxd2 29. Nxa6 Nxe3 30. g3 g5 31. Nb4 f4 32. gxf4 Rg2+ 33. Kh1) 28. Rd8# { White wins by checkmate. } 1-0