FEN
[Event "casual classical game"]
[Site "https://adjva4.dpdns.org/Gq4cY8GJ"]
[Date "2024.06.14"]
[Round "-"]
[White "demonbishop"]
[Black "Spinaltap"]
[Result "1/2-1/2"]
[GameId "Gq4cY8GJ"]
[UTCDate "2024.06.14"]
[UTCTime "18:43:10"]
[WhiteElo "2126"]
[BlackElo "1649"]
[BlackTitle "IM"]
[Variant "Standard"]
[TimeControl "600+35"]
[ECO "C45"]
[Opening "Scotch Game: Mieses Variation"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4 { [%eval 0.15] } 1... e5 { [%eval 0.15] } 2. Nf3 { [%eval 0.11] } 2... Nc6 { [%eval 0.19] } 3. d4 { [%eval 0.09] } 3... exd4 { [%eval 0.05] } 4. Nxd4 { [%eval 0.13] } 4... Nf6 { [%eval 0.1] } 5. Nxc6 { [%eval 0.05] } 5... bxc6 { [%eval 0.15] } 6. e5 { [%eval 0.0] } { C45 Scotch Game: Mieses Variation } 6... Qe7 { [%eval 0.0] } 7. Qe2 { [%eval 0.0] } 7... Nd5 { [%eval 0.0] } 8. g3 { [%eval -0.12] } 8... g6 { [%eval -0.12] } 9. Bg2 { [%eval -0.24] } 9... Bg7 { [%eval -0.3] } 10. f4 { [%eval -0.8] } 10... O-O { [%eval -0.76] } 11. O-O { [%eval -0.79] } 11... f6 { [%eval -0.89] } 12. Qc4 { [%eval -0.85] } 12... Bb7?! { (-0.85 → -0.08) Inaccuracy. Kh8 was best. } { [%eval -0.08] } (12... Kh8 13. Nc3 Nb6 14. Qe2 fxe5 15. fxe5 Rxf1+ 16. Qxf1 Qxe5 17. Kh1 d5 18. Bf4) 13. Nc3 { [%eval -0.06] } 13... fxe5 { [%eval -0.05] } 14. Nxd5 { [%eval -0.06] } 14... cxd5 { [%eval -0.11] } 15. Bxd5+ { [%eval -0.02] } 15... Bxd5 { [%eval -0.04] } 16. Qxd5+ { [%eval -0.06] } 16... Qf7 { [%eval -0.05] } 17. Qxf7+ { [%eval -0.08] } 17... Rxf7 { [%eval -0.08] } 18. fxe5 { [%eval -0.05] } 18... Rxf1+ { [%eval 0.09] } 19. Kxf1 { [%eval 0.04] } 19... Bxe5 { [%eval 0.07] } 20. c3 { [%eval -0.01] } 20... Rb8 { [%eval 0.01] } 21. Ke2 { [%eval 0.04] } 21... a5 { [%eval -0.01] } 22. Kd3 { [%eval -0.01] } 22... a4 { [%eval -0.03] } 23. Kc2 { [%eval -0.05] } 23... Kf7 { [%eval -0.05] } 24. Be3 { [%eval -0.1] } 24... d6 { [%eval 0.02] } 25. Rd1 { [%eval -0.19] } 25... c5 { [%eval -0.16] } 26. Re1 { [%eval -0.67] } 26... Kf6 { [%eval -0.22] } 27. Rf1+ { [%eval -0.16] } 27... Ke6 { [%eval -0.28] } 28. Bh6 { [%eval -0.53] } 28... c4 { [%eval -0.51] } 29. Rf2 { [%eval -0.54] } 29... Rb7 { [%eval -0.36] } 30. Rf1 { [%eval -0.55] } 30... Rf7 { [%eval -0.03] } 31. Rxf7 { [%eval -0.14] } 31... Kxf7 { [%eval -0.19] } 32. Bc1 { [%eval -0.41] } { The game is a draw. } 1/2-1/2
