FEN
[Event "rated rapid game"]
[Site "https://adjva4.dpdns.org/GhzSahpV"]
[Date "2026.04.06"]
[Round "-"]
[White "F_M_E"]
[Black "luisa344"]
[Result "0-1"]
[GameId "GhzSahpV"]
[UTCDate "2026.04.06"]
[UTCTime "15:53:58"]
[WhiteElo "1503"]
[BlackElo "1424"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+47"]
[Variant "Standard"]
[TimeControl "300+5"]
[ECO "D02"]
[Opening "Queen's Pawn Game: Chigorin Variation"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. d4 { [%eval 0.15] } 1... d5 { [%eval 0.27] } 2. Nf3 { [%eval 0.08] } 2... Nc6 { [%eval 0.5] } { D02 Queen's Pawn Game: Chigorin Variation } 3. Be3 { [%eval 0.0] } 3... Bf5 { [%eval 0.15] } 4. a3 { [%eval 0.0] } 4... e6 { [%eval -0.16] } 5. Bf4 { [%eval -0.05] } 5... Bd6 { [%eval 0.0] } 6. Bg5 { [%eval -0.3] } 6... Nf6 { [%eval 0.0] } 7. Nh4?! { (0.00 → -0.96) Inaccuracy. c4 was best. } { [%eval -0.96] } (7. c4 h6 8. Bxf6 Qxf6 9. e3 dxc4 10. Nc3 O-O-O 11. Bxc4 Kb8) 7... h6?! { (-0.96 → -0.06) Inaccuracy. Be4 was best. } { [%eval -0.06] } (7... Be4 8. Nf3 h6 9. Bxf6 Qxf6 10. e3 Qg6 11. Nh4 Qh7 12. Bd3 O-O-O 13. Nc3) 8. Nxf5? { (-0.06 → -1.38) Mistake. Bxf6 was best. } { [%eval -1.38] } (8. Bxf6 Qxf6 9. Nxf5 Qxf5 10. e3 e5 11. c3 Qe6 12. g3 O-O-O 13. Qd3 Kb8) 8... exf5? { (-1.38 → -0.24) Mistake. hxg5 was best. } { [%eval -0.24] } (8... hxg5 9. Nxd6+ Qxd6 10. Nc3 O-O-O 11. e3 e5 12. Be2 exd4 13. Nb5 Qc5 14. b4) 9. Be3? { (-0.24 → -1.65) Mistake. Bxf6 was best. } { [%eval -1.65] } (9. Bxf6 Qxf6 10. e3 f4 11. Qf3 Qe6 12. Kd2 fxe3+ 13. fxe3 Ne7 14. Nc3 h5) 9... f4 { [%eval -1.77] } 10. Bd2 { [%eval -1.6] } 10... O-O { [%eval -1.59] } 11. Bc3 { [%eval -2.16] } 11... a6?! { (-2.16 → -1.51) Inaccuracy. Ne4 was best. } { [%eval -1.51] } (11... Ne4 12. Nd2 Qh4 13. Nxe4 dxe4 14. e3 fxe3 15. Qe2 exf2+ 16. Qxf2 Qxf2+ 17. Kxf2) 12. Qd2? { (-1.51 → -3.07) Mistake. Qd3 was best. } { [%eval -3.07] } (12. Qd3 Ne4 13. Nd2 Re8 14. Qh3 Ng5 15. Qd3 Qf6 16. g3 Ne4 17. Nf3 h5) 12... b5? { (-3.07 → -1.51) Mistake. Ne4 was best. } { [%eval -1.51] } (12... Ne4 13. Qd3 Qh4 14. Qf3 Qf6 15. e3 Ng5 16. Qe2 Rae8 17. Nd2 fxe3 18. fxe3) 13. a4?? { (-1.51 → -5.14) Blunder. Qd3 was best. } { [%eval -5.14] } (13. Qd3 Ne4 14. Nd2 Re8 15. g3 Qg5 16. Bh3 Qh5 17. gxf4 Bxf4 18. Bd7 Nxc3) 13... Qe7 { [%eval -4.13] } 14. axb5 { [%eval -4.9] } 14... axb5 { [%eval -5.02] } 15. Rxa8 { [%eval -4.7] } 15... Rxa8 { [%eval -4.84] } 16. e3 { [%eval -5.58] } 16... Ra1 { [%eval -5.35] } 17. Qc1 { [%eval -5.57] } 17... fxe3 { [%eval -5.39] } 18. fxe3 { [%eval -5.68] } 18... Bb4? { (-5.68 → -3.09) Mistake. b4 was best. } { [%eval -3.09] } (18... b4 19. Bd3 Ng4 20. Bd2 Nxd4 21. g3 Nf3+ 22. Ke2 Rxb1 23. Qxb1 Nxd2 24. Qg1) 19. Bxb5?? { (-3.09 → -6.35) Blunder. Bd3 was best. } { [%eval -6.35] } (19. Bd3 Bxc3+ 20. bxc3 Na5 21. O-O Nc4 22. Bxc4 bxc4 23. h3 c6 24. Qb2 Qxe3+) 19... Bxc3+ { [%eval -6.21] } 20. bxc3 { [%eval -5.18] } 20... Nxd4?? { (-5.18 → -2.57) Blunder. Rxb1 was best. } { [%eval -2.57] } (20... Rxb1 21. Qxb1 Qxe3+ 22. Be2 Qxc3+ 23. Kf1 Ne4 24. Qe1 Nd2+ 25. Kf2 Qxd4+ 26. Kg3) 21. cxd4?? { (-2.57 → -5.94) Blunder. Bd3 was best. } { [%eval -5.94] } (21. Bd3 Nc6 22. O-O Ne5 23. Qe1 Neg4 24. h3 Nxe3 25. Rf3 Nf5 26. Qxe7 Rxb1+) 21... Qb4+ { [%eval -5.3] } 22. c3?! { (-5.30 → -6.97) Inaccuracy. Ke2 was best. } { [%eval -6.97] } (22. Ke2 Qxb5+ 23. Kf3 Ne4 24. Nc3 Rxc1 25. Nxb5 Rxh1 26. Nxc7 Nf6 27. Ke2 g5) 22... Qxb1 { [%eval -5.9] } 23. Kd2?? { (-5.90 → Mate in 7) Checkmate is now unavoidable. Qxb1 was best. } { [%eval #-7] } (23. Qxb1 Rxb1+ 24. Ke2 Rxh1 25. c4 dxc4 26. Bc6 g5 27. e4 Ra1 28. e5 c3) 23... Ra2+ { [%eval #-14] } 24. Kd1 { [%eval #-14] } 24... Qxc1+?? { (Mate in 14 → -6.19) Lost forced checkmate sequence. Qb3+ was best. } { [%eval -6.19] } (24... Qb3+ 25. Ke1 Qxb5 26. c4 Qb4+ 27. Kf1 Ne4 28. h4 Ng3+ 29. Kg1 Ne2+ 30. Kf2) 25. Kxc1 { [%eval -6.23] } 25... Ra1+ { [%eval -6.37] } 26. Kc2 { [%eval -6.54] } 26... Rxh1 { [%eval -6.3] } 27. h3 { [%eval -6.4] } 27... Rg1 { [%eval -6.35] } 28. g4 { [%eval -6.73] } 28... Rg3 { [%eval -6.53] } 29. Kd3 { [%eval -6.77] } 29... Rxh3 { [%eval -6.91] } 30. Ba6 { [%eval -6.83] } 30... Ne4 { [%eval -6.25] } 31. Bc8?? { (-6.25 → Mate in 2) Checkmate is now unavoidable. c4 was best. } { [%eval #-2] } (31. c4 Nf2+ 32. Kd2 dxc4 33. Bxc4 g5 34. Bd5 Kg7 35. e4 Nxg4 36. e5 Ra3) 31... Rh2 { [%eval #-1] } 32. c4 { [%eval #-1] } 32... Rd2# { Black wins by checkmate. } 0-1