FEN
[Event "rated variant:antichess game"]
[Site "https://adjva4.dpdns.org/GN6RyRYM"]
[Date "2025.09.13"]
[Round "-"]
[White "dannnnn86"]
[Black "piCSI"]
[Result "0-1"]
[GameId "GN6RyRYM"]
[UTCDate "2025.09.13"]
[UTCTime "14:11:25"]
[WhiteElo "1056"]
[BlackElo "1081"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+57"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 1.53] } 3... Nxd7 { [%eval 2.58] } 4. Qe2 { [%eval 2.16] } 4... Bxe2 { [%eval 0.3] } 5. Nxe2 { [%eval 0.17] } 5... e6? { (0.17 → 1.37) Mistake. e5 was best. } { [%eval 1.37] } (5... e5 6. b3 Qc8 7. b4 Bxb4 8. e4 Bxd2 9. Kxd2 f5 10. exf5) 6. d3? { (1.37 → 0.22) Mistake. b3 was best. } { [%eval 0.22] } (6. b3 Ba3) 6... Ba3 { [%eval -0.62] } 7. bxa3 { [%eval -0.6] } 7... Ndf6?! { (-0.60 → 0.06) Inaccuracy. Nf8 was best. } { [%eval 0.06] } (7... Nf8 8. Kd2 Qxd3 9. Kxd3 Kd7 10. Ke4 e5 11. Kxe5 Ke6 12. Kxe6 Nxe6 13. f4) 8. g4 { [%eval 0.16] } 8... Qxd3 { [%eval 0.51] } 9. cxd3 { [%eval 0.76] } 9... Nxg4 { [%eval 0.45] } 10. Nd2?? { (0.45 → Mate in 11) Checkmate is now unavoidable. Rg1 was best. } { [%eval #-11] } (10. Rg1 Nxe3) 10... Nxh2 { [%eval #-11] } 11. Rxh2 { [%eval -6.43] } 11... h5?? { (-6.43 → -1.99) Blunder. e5 was best. } { [%eval -1.99] } (11... e5) 12. Rxh5 { [%eval -1.53] } 12... Rxh5 { [%eval -0.46] } 13. Kd1?? { (-0.46 → -2.25) Blunder. a4 was best. } { [%eval -2.25] } (13. a4 Rb5) 13... f6?? { (-2.25 → 0.09) Blunder. e5 was best. } { [%eval 0.09] } (13... e5 14. e4 Rh8 15. Nd4 exd4 16. Kc2 c5 17. Kb3 c4 18. dxc4 d3 19. e5) 14. f3?? { (0.09 → -1.59) Blunder. d4 was best. } { [%eval -1.59] } (14. d4 Rc5) 14... Ne7 { [%eval -1.22] } 15. Ke1?! { (-1.22 → -2.16) Inaccuracy. a4 was best. } { [%eval -2.16] } (15. a4 g5) 15... Nc6?! { (-2.16 → -1.23) Inaccuracy. g5 was best. } { [%eval -1.23] } (15... g5 16. f4) 16. Nd4 { [%eval -0.93] } 16... Nxd4 { [%eval -2.11] } 17. exd4 { [%eval -1.38] } 17... Rc5?? { (-1.38 → 0.28) Blunder. g5 was best. } { [%eval 0.28] } (17... g5) 18. dxc5 { [%eval -0.13] } 18... c6? { (-0.13 → 1.33) Mistake. g5 was best. } { [%eval 1.33] } (18... g5 19. Kf2) 19. Bb2?? { (1.33 → Mate in 6) Checkmate is now unavoidable. Nb1 was best. } { [%eval #-6] } (19. Nb1 g5) 19... g5 { [%eval #-6] } 20. Bxf6 { [%eval #-5] } 20... Ke7 { [%eval #-5] } 21. Bxg5 { [%eval #-4] } 21... Rd8?? { (Mate in 4 → Mate in 8) Lost forced checkmate sequence. e5 was best. } { [%eval #8] } (21... e5 22. Bxe7 e4 23. Nxe4 Rd8 24. Bxd8 a5 25. Bxa5#) 22. Bxe7 { [%eval #8] } 22... Rxd3 { [%eval #7] } 23. Nb3?? { (Mate in 7 → 4.70) Lost forced checkmate sequence. Ne4 was best. } { [%eval 4.7] } (23. Ne4 Rxf3 24. Rb1 Rxa3 25. Nd6 Rxa2 26. Kf2 Rxf2 27. Nf7 Rxf7 28. Rb3 Rxe7) 23... Rxb3 { [%eval 5.51] } 24. axb3 { [%eval 4.64] } 24... a6 { [%eval 5.83] } 25. Rd1 { [%eval 4.92] } 25... a5?? { (4.92 → Mate in 12) Checkmate is now unavoidable. e5 was best. } { [%eval #12] } (25... e5) 26. Rd5?? { (Mate in 12 → 4.77) Lost forced checkmate sequence. b4 was best. } { [%eval 4.77] } (26. b4 axb4 27. axb4 e5 28. Rd4 exd4 29. Bf6 d3 30. Ke2 dxe2 31. Bd4 e1=K) 26... exd5?? { (4.77 → Mate in 11) Checkmate is now unavoidable. cxd5 was best. } { [%eval #11] } (26... cxd5 27. a4 e5 28. f4 exf4 29. c6 f3 30. c7 d4 31. Bf6 d3 32. Kd2) 27. b4 { [%eval #11] } 27... axb4 { [%eval #10] } 28. axb4 { [%eval #10] } 28... d4 { [%eval #9] } 29. Bg5?? { (Mate in 9 → 3.06) Lost forced checkmate sequence. Bf6 was best. } { [%eval 3.06] } (29. Bf6 d3 30. Ke2 dxe2 31. Bd4 e1=K 32. b5 cxb5 33. Bf2 Kxf2 34. c6 Kxf3) 29... d3 { [%eval 2.66] } 30. Bc1?? { (2.66 → Mate in 1) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-1] } (30. Ke2 dxe2) 30... d2 { [%eval #-1] } 31. Bxd2# { Game ends by variant rule. } 0-1
