FEN
[Event "rated variant:antichess game"]
[Site "https://adjva4.dpdns.org/EFukVJmg"]
[Date "2026.04.01"]
[Round "-"]
[White "AntichessEpico"]
[Black "YouKnowWho123"]
[Result "0-1"]
[GameId "EFukVJmg"]
[UTCDate "2026.04.01"]
[UTCTime "13:15:13"]
[WhiteElo "2350"]
[BlackElo "2583"]
[WhiteRatingDiff "-2"]
[BlackRatingDiff "+2"]
[Variant "Antichess"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. b3 { [%eval -0.19] } 1... b5 { [%eval 0.17] } 2. g3 { [%eval -0.33] } 2... g6?! { (-0.33 → 0.22) Inaccuracy. a5 was best. } { [%eval 0.22] } (2... a5 3. b4 axb4 4. d3 Rxa2 5. Rxa2 g5 6. Bxg5 c5 7. Bxe7) 3. Nh3 { [%eval 0.0] } 3... g5 { [%eval 0.36] } 4. Nxg5 { [%eval 0.31] } 4... h6 { [%eval 0.53] } 5. Nxf7 { [%eval 0.08] } 5... Kxf7 { [%eval 0.51] } 6. a4 { [%eval 0.15] } 6... bxa4 { [%eval 0.0] } 7. Rxa4?! { (0.00 → -0.66) Inaccuracy. bxa4 was best. } { [%eval -0.66] } (7. bxa4 a5 8. Ra3 Ra6 9. Nc3 Bg7 10. Rb3 Bxc3 11. Rxb8 Bxd2 12. Bxd2 d5) 7... Nc6?! { (-0.66 → -0.11) Inaccuracy. Qe8 was best. } { [%eval -0.11] } (7... Qe8 8. Rxa7 Rxa7 9. e3 Na6 10. Bxa6 Bxa6 11. Ke2 Bxe2 12. Qxe2 Ra3 13. Nxa3) 8. Rxa7 { [%eval 0.12] } 8... Nxa7 { [%eval 0.05] } 9. d3?? { (0.05 → Mate in 14) Checkmate is now unavoidable. g4 was best. } { [%eval #-14] } (9. g4 Kg6 10. g5 hxg5 11. Rg1 Rxh2 12. Rxg5 Rxf2 13. Kxf2 Kxg5 14. b4 c5) 9... Kg6?? { (Mate in 14 → -2.31) Lost forced checkmate sequence. Bb7 was best. } { [%eval -2.31] } (9... Bb7 10. Bxh6 Bxh1 11. Bxf8 Rxh2 12. Bxe7 Qxe7 13. Bg2 Bxg2 14. e4 Bxe4 15. dxe4) 10. Bxh6 { [%eval -2.69] } 10... Rxh6 { [%eval -1.66] } 11. Bh3?! { (-1.66 → -2.77) Inaccuracy. Rg1 was best. } { [%eval -2.77] } (11. Rg1 Rxh2 12. Kd2 Rxf2 13. Qc1 Rxe2 14. Kxe2 Bh6 15. Qxh6 Kxh6 16. g4 Kg6) 11... Rxh3 { [%eval -1.92] } 12. Rg1?? { (-1.92 → Mate in 17) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-17] } (12. Rf1) 12... Rxg3 { [%eval #-17] } 13. fxg3 { [%eval #-16] } 13... Kg5 { [%eval #-16] } 14. Rh1 { [%eval #-9] } 14... Kf4 { [%eval #-9] } 15. gxf4 { [%eval #-8] } 15... e5 { [%eval #-8] } 16. fxe5 { [%eval #-7] } 16... Ba3 { [%eval #-7] } 17. Nxa3 { [%eval #-6] } 17... Nb5 { [%eval #-6] } 18. Nxb5 { [%eval #-5] } 18... Qh4 { [%eval #-6] } 19. Nxc7 { [%eval #-5] } 19... Qxe1 { [%eval #-5] } 20. Nxa8 { [%eval #-4] } 20... Qxh1 { [%eval #-4] } 21. Qxh1 { [%eval #-3] } 21... Bb7 { [%eval #-3] } 22. Qxb7 { [%eval #-2] } 22... Ne7 { [%eval #-2] } 23. Qxd7 { [%eval #-1] } 23... Nd5 { [%eval #-1] } 24. Qxd5# { Game ends by variant rule. } 0-1
