FEN
[Event "Daily Antichess Arena"]
[Site "https://adjva4.dpdns.org/EFO2xU4m"]
[Date "2026.03.12"]
[Round "-"]
[White "rags-to-riches"]
[Black "Antichess_Valentino"]
[Result "0-1"]
[GameId "EFO2xU4m"]
[UTCDate "2026.03.12"]
[UTCTime "19:18:13"]
[WhiteElo "2201"]
[BlackElo "2496"]
[WhiteRatingDiff "-2"]
[BlackRatingDiff "+1"]
[WhiteBerserk "true"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. g3 { [%eval 0.0] } 1... Nh6 { [%eval 0.25] } 2. e3 { [%eval 0.25] } 2... c5 { [%eval 0.41] } 3. Qg4 { [%eval 0.3] } 3... Nxg4 { [%eval 0.75] } 4. Ba6? { (0.75 → -0.44) Mistake. b4 was best. } { [%eval -0.44] } (4. b4 cxb4 5. Bb2 Nxf2 6. Bxg7 Bxg7 7. Kxf2 Bxa1 8. Ba6 bxa6 9. e4 Bc3) 4... Nxa6 { [%eval 0.0] } 5. b4 { [%eval -0.21] } 5... cxb4 { [%eval -0.47] } 6. Bb2 { [%eval 0.09] } 6... Nxf2 { [%eval -1.51] } 7. Bxg7 { [%eval -0.99] } 7... Bxg7 { [%eval -1.18] } 8. Kxf2 { [%eval -1.44] } 8... Bxa1 { [%eval -0.71] } 9. Na3? { (-0.71 → -2.07) Mistake. Nc3 was best. } { [%eval -2.07] } (9. Nc3 Bxc3) 9... bxa3 { [%eval -1.84] } 10. c3 { [%eval -2.37] } 10... Bxc3 { [%eval -2.53] } 11. dxc3 { [%eval -1.87] } 11... Nb4 { [%eval -1.98] } 12. cxb4 { [%eval -2.4] } 12... Qa5 { [%eval -2.41] } 13. bxa5 { [%eval -1.84] } 13... a6 { [%eval -2.25] } 14. Nh3 { [%eval -2.84] } 14... Ra7 { [%eval -2.53] } 15. Ng5?? { (-2.53 → -5.84) Blunder. Ke2 was best. } { [%eval -5.84] } (15. Ke2 f5 16. Rg1 e5 17. e4 fxe4 18. Rg2 e3 19. Kxe3 Kf7 20. Kd3 Kf6) 15... Rf8 { [%eval -4.65] } 16. Nxf7?! { (-4.65 → -6.92) Inaccuracy. Nxh7 was best. } { [%eval -6.92] } (16. Nxh7 f5) 16... Kxf7 { [%eval -5.25] } 17. Rb1?? { (-5.25 → Mate in 9) Checkmate is now unavoidable. Re1 was best. } { [%eval #-9] } (17. Re1 h5 18. g4 hxg4 19. Re2 Kf6 20. Re1 Rd8 21. h3 gxh3 22. Kg2 hxg2) 17... b6 { [%eval #-9] } 18. Rxb6 { [%eval #-8] } 18... Kg7 { [%eval #-8] } 19. Rxa6 { [%eval #-7] } 19... Rxf2 { [%eval #-7] } 20. Rxa7 { [%eval #-6] } 20... Rxa2 { [%eval #-6] } 21. Rxd7 { [%eval #-5] } 21... Rxh2 { [%eval #-5] } 22. Rxe7 { [%eval #-4] } 22... Ra2 { [%eval #-4] } 23. Rxg7 { [%eval #-3] } 23... Bh3 { [%eval #-4] } 24. Rxh7 { [%eval #-3] } 24... Rb2 { [%eval #-3] } 25. Rxh3 { [%eval #-2] } 25... Rh2 { [%eval #-2] } 26. Rxh2 { [%eval #-1] } 26... a2 { [%eval #-1] } 27. Rxa2# { Game ends by variant rule. } 0-1