FEN
[Event "Incremental Antichess Arena"]
[Site "https://adjva4.dpdns.org/E2zftIJ2"]
[Date "2024.11.27"]
[Round "-"]
[White "StMichael1"]
[Black "AVDNA8"]
[Result "1-0"]
[GameId "E2zftIJ2"]
[UTCDate "2024.11.27"]
[UTCTime "18:00:13"]
[WhiteElo "1859"]
[BlackElo "2431"]
[WhiteRatingDiff "+12"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "60+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. c3?! { (0.15 → -0.78) Inaccuracy. e3 was best. } { [%eval -0.78] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... e6 { [%eval -0.46] } 2. a3 { [%eval -0.9] } 2... Bxa3 { [%eval -0.75] } 3. Rxa3 { [%eval -1.22] } 3... Nc6?! { (-1.22 → -0.27) Inaccuracy. Qh4 was best. } { [%eval -0.27] } (3... Qh4 4. Rxa7 Rxa7 5. Qb3 Qxh2 6. Rxh2 b6 7. Qxb6 cxb6 8. Rxh7) 4. Rxa7 { [%eval -0.36] } 4... Nxa7 { [%eval -0.31] } 5. h4 { [%eval -0.81] } 5... Qxh4 { [%eval -1.3] } 6. Rxh4 { [%eval -1.17] } 6... b6 { [%eval -0.91] } 7. Rxh7 { [%eval -0.88] } 7... Rxh7 { [%eval -0.52] } 8. Nh3? { (-0.52 → -2.01) Mistake. b4 was best. } { [%eval -2.01] } (8. b4 c5 9. bxc5 bxc5 10. Bb2 Ke7 11. Ba1 Rh3 12. Nxh3 g5 13. Nxg5 Bb7) 8... Rxh3 { [%eval -1.76] } 9. gxh3 { [%eval -1.96] } 9... Nh6? { (-1.96 → -0.63) Mistake. d6 was best. } { [%eval -0.63] } (9... d6 10. b4) 10. Qb3?? { (-0.63 → -3.53) Blunder. b4 was best. } { [%eval -3.53] } (10. b4 Rb8 11. f3 Ke7 12. Bg2 Kd6 13. Kf2 Kc6 14. c4 Kb5 15. cxb5 Nxb5) 10... Ke7? { (-3.53 → -2.00) Mistake. Nc6 was best. } { [%eval -2.0] } (10... Nc6 11. Qxb6) 11. Qxe6?? { (-2.00 → Mate in 12) Checkmate is now unavoidable. Qxb6 was best. } { [%eval #-12] } (11. Qxb6 cxb6 12. b4 Nb5 13. Bg2 Nxc3 14. Bxa8 Nxe2 15. Kxe2 Bb7 16. Bxb7 d5) 11... dxe6 { [%eval #-12] } 12. Kd1 { [%eval #-11] } 12... Nc6 { [%eval #-11] } 13. d4 { [%eval #-10] } 13... Nxd4 { [%eval #-10] } 14. Bxh6 { [%eval #-9] } 14... gxh6 { [%eval #-9] } 15. cxd4 { [%eval #-8] } 15... e5 { [%eval #-8] } 16. dxe5 { [%eval #-7] } 16... Bxh3 { [%eval #-7] } 17. Bxh3 { [%eval #-6] } 17... Kd7 { [%eval #-6] } 18. Bxd7 { [%eval #-5] } 18... b5 { [%eval #-5] } 19. Bxb5 { [%eval #-4] } 19... Re8?? { (Mate in 4 → 4.53) Lost forced checkmate sequence. f5 was best. } { [%eval 4.53] } (19... f5 20. exf6 c6 21. Bxc6 Re8 22. Bxe8 h5 23. Bxh5#) 20. Bxe8 { [%eval 4.45] } 20... h5 { [%eval 4.53] } 21. Bxf7 { [%eval 4.1] } 21... c5 { [%eval 4.19] } 22. Bxh5 { [%eval 4.1] } 22... c4 { [%eval 4.18] } 23. b3 { [%eval 3.76] } 23... cxb3 { [%eval 3.78] } 24. e6?? { (3.78 → 0.23) Blunder. Nc3 was best. } { [%eval 0.23] } (24. Nc3 b2 25. Nd5 b1=K 26. Ke1 Ka2 27. f4 Ka3 28. Nf6 Kb4 29. e6 Kb3) 24... b2 { [%eval 0.11] } 25. Kc1 { [%eval 0.17] } 25... bxc1=N?? { (0.17 → Mate in 5) Checkmate is now unavoidable. bxc1=B was best. } { [%eval #5] } (25... bxc1=B 26. f4 Bxf4 27. Nd2 Bxd2 28. e3 Bxe3 29. e7 Bb6 30. e8=B Bc7 31. Bc6) 26. Bg6 { [%eval #5] } 26... Nxe2 { [%eval #4] } 27. f4 { [%eval #4] } 27... Nxf4 { [%eval #3] } 28. e7 { [%eval #3] } 28... Nxg6 { [%eval #2] } 29. Nc3 { [%eval #2] } 29... Nxe7 { [%eval #1] } 30. Nd5 { [%eval #1] } 30... Nxd5# { Game ends by variant rule. } 1-0