FEN
[Event "Hourly Antichess Arena"]
[Site "https://adjva4.dpdns.org/CMouC15a"]
[Date "2025.06.03"]
[Round "-"]
[White "bluestar96"]
[Black "Starz123"]
[Result "0-1"]
[GameId "CMouC15a"]
[UTCDate "2025.06.03"]
[UTCTime "11:18:20"]
[WhiteElo "834"]
[BlackElo "1694"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+0"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. h3? { (0.15 → -1.29) Mistake. e3 was best. } { [%eval -1.29] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5?? { (-1.29 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. f3 e6 3. b4 Bxb4 4. d3 Bxe1 5. Bxh6 gxh6 6. Qxe1) 2. d4?? { (Mate in 16 → 0.37) Lost forced checkmate sequence. f4 was best. } { [%eval 0.37] } (2. f4 exf4 3. g3 fxg3 4. b4 Bxb4 5. Bg2 Bxd2 6. Bxb7 Bxe1) 2... exd4 { [%eval 0.0] } 3. Qxd4 { [%eval 0.22] } 3... Qg5?? { (0.22 → 11.84) Blunder. Bc5 was best. } { [%eval 11.84] } (3... Bc5 4. Qxg7) 4. Bxg5 { [%eval 9.07] } 4... Kd8? { (9.07 → Mate in 14) Checkmate is now unavoidable. Bc5 was best. } { [%eval #14] } (4... Bc5 5. Qxd7) 5. Bxd8? { (Mate in 14 → 7.92) Lost forced checkmate sequence. Qxg7 was best. } { [%eval 7.92] } (5. Qxg7 Bxg7 6. Bxd8 Bxb2 7. Bxc7 Bxa1 8. Bxb8 Rxb8 9. Nc3 Bxc3 10. g3 Bxe1) 5... a6? { (7.92 → Mate in 14) Checkmate is now unavoidable. Bc5 was best. } { [%eval #14] } (5... Bc5 6. Qxg7) 6. Bxc7? { (Mate in 14 → 8.29) Lost forced checkmate sequence. Qxg7 was best. } { [%eval 8.29] } (6. Qxg7 Bxg7 7. Bxc7 Bxb2 8. Bxb8 Rxb8 9. e3 Bxa1 10. Bxa6 bxa6 11. e4 Rxb1) 6... Ra7? { (8.29 → Mate in 14) Checkmate is now unavoidable. Bc5 was best. } { [%eval #14] } (6... Bc5 7. Bxb8) 7. Bxb8?? { (Mate in 14 → 1.37) Lost forced checkmate sequence. Qxg7 was best. } { [%eval 1.37] } (7. Qxg7 Bxg7 8. Bxb8 Bxb2 9. Bxa7 Bxa1 10. Nc3 Bxc3 11. Bb6 Bxe1 12. Bd8 Bxf2) 7... b6?? { (1.37 → Mate in 13) Checkmate is now unavoidable. g5 was best. } { [%eval #13] } (7... g5 8. Qxa7) 8. Qxg7 { [%eval #13] } 8... Bxg7 { [%eval #12] } 9. Bxa7 { [%eval #12] } 9... Bxb2 { [%eval #11] } 10. Bxb6 { [%eval #11] } 10... Bxa1 { [%eval #10] } 11. Nc3 { [%eval #10] } 11... Bxc3 { [%eval #9] } 12. Bd4 { [%eval #11] } 12... Bxd4 { [%eval #10] } 13. e3?? { (Mate in 10 → 4.75) Lost forced checkmate sequence. Kd1 was best. } { [%eval 4.75] } (13. Kd1 Bxf2 14. Rh2 Bxg1 15. Ke1 Bxh2 16. g3 Bxg3 17. h4 Bxh4 18. e4 Bxe1) 13... Bxe3 { [%eval 3.28] } 14. Bxa6 { [%eval 2.61] } 14... Bxa6 { [%eval 2.55] } 15. fxe3 { [%eval 1.86] } 15... Bd3 { [%eval 1.97] } 16. cxd3 { [%eval 2.63] } 16... Nh6 { [%eval 1.97] } 17. g4?? { (1.97 → Mate in 5) Checkmate is now unavoidable. h4 was best. } { [%eval #-5] } (17. h4 f5 18. Nh3 f4 19. exf4 Nf7 20. Ke2 Rf8 21. Ng5 Nxg5 22. fxg5 h5) 17... Nxg4 { [%eval #-5] } 18. hxg4 { [%eval #-4] } 18... Rc8 { [%eval #-4] } 19. Rxh7 { [%eval #-3] } 19... Rb8 { [%eval #-3] } 20. Rxf7 { [%eval #-2] } 20... Rb6 { [%eval #-2] } 21. Rxd7 { [%eval #-1] } 21... Rb3 { [%eval #-1] } 22. axb3# { Game ends by variant rule. } 0-1