FEN
[Event "rated bullet game"]
[Site "https://adjva4.dpdns.org/CAo0i9wW"]
[Date "2026.05.11"]
[Round "-"]
[White "hugo_i_muravej"]
[Black "lazarus060"]
[Result "1/2-1/2"]
[GameId "CAo0i9wW"]
[UTCDate "2026.05.11"]
[UTCTime "17:58:47"]
[WhiteElo "2180"]
[BlackElo "2158"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+1"]
[Variant "Standard"]
[TimeControl "120+1"]
[ECO "D02"]
[Opening "Queen's Pawn Game: Zukertort Variation"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. d4 { [%eval 0.15] } 1... d5 { [%eval 0.27] } 2. Nf3 { [%eval 0.08] } { D02 Queen's Pawn Game: Zukertort Variation } 2... e6 { [%eval 0.19] } 3. Nbd2 { [%eval 0.0] } 3... c6?! { (0.00 → 0.83) Inaccuracy. Nf6 was best. } { [%eval 0.83] } (3... Nf6 4. b3 b6 5. e3 Nbd7 6. Bb2 Bb7 7. Bd3 Be7 8. c4) 4. e3 { [%eval 0.33] } 4... f5 { [%eval 0.41] } 5. Be2 { [%eval 0.22] } 5... Nf6 { [%eval 0.32] } 6. b3 { [%eval 0.31] } 6... Bd6 { [%eval 0.46] } 7. Bb2 { [%eval 0.32] } 7... O-O { [%eval 0.25] } 8. c4 { [%eval 0.33] } 8... Bd7 { [%eval 0.49] } 9. O-O { [%eval 0.46] } 9... Be8 { [%eval 0.52] } 10. a3 { [%eval 0.3] } 10... Bh5 { [%eval 0.39] } 11. b4 { [%eval -0.03] } 11... Nbd7 { [%eval 0.23] } 12. Ne5 { [%eval 0.26] } 12... Bxe2 { [%eval 0.3] } 13. Qxe2 { [%eval 0.23] } 13... Ne4 { [%eval 0.18] } 14. f3?! { (0.18 → -0.62) Inaccuracy. Nb3 was best. } { [%eval -0.62] } (14. Nb3 Qc7 15. Nf3 Qb8 16. Nc5 Ndxc5 17. dxc5 Bc7 18. a4 a6 19. b5 Qe8) 14... Nxd2 { [%eval -0.52] } 15. Qxd2 { [%eval -0.44] } 15... Nxe5 { [%eval -0.1] } 16. dxe5 { [%eval -0.08] } 16... Bc7 { [%eval 0.22] } 17. f4? { (0.22 → -1.23) Mistake. c5 was best. } { [%eval -1.23] } (17. c5 Qe8 18. f4 a6 19. Bd4 Bd8 20. Qe2 g5 21. a4 Rf7 22. Rfb1 Rg7) 17... dxc4 { [%eval -1.31] } 18. Qc2 { [%eval -1.39] } 18... Qd3?! { (-1.39 → -0.31) Inaccuracy. b5 was best. } { [%eval -0.31] } (18... b5 19. Bd4 Qc8 20. Rfd1 Rd8 21. h3 Rd5 22. g4 fxg4 23. hxg4 Bb6 24. Bxb6) 19. Qxd3 { [%eval -0.32] } 19... cxd3 { [%eval -0.35] } 20. Rfd1 { [%eval -0.62] } 20... Rfd8 { [%eval -0.56] } 21. Rac1?! { (-0.56 → -1.43) Inaccuracy. Bd4 was best. } { [%eval -1.43] } (21. Bd4 g5 22. g3 a5 23. b5 cxb5 24. Rxd3 gxf4 25. gxf4 Bb6 26. Rb1 Bxd4) 21... Bb6 { [%eval -1.44] } 22. Kf2 { [%eval -1.23] } 22... d2?! { (-1.23 → -0.28) Inaccuracy. a5 was best. } { [%eval -0.28] } (22... a5 23. Rc4 g5 24. fxg5 axb4 25. Rxb4 Ba5 26. Rb3 d2 27. Bd4 Rd5 28. Bb6) 23. Rc3 { [%eval -0.3] } 23... Rd5 { [%eval -0.33] } 24. Ke2 { [%eval -0.35] } 24... Rad8 { [%eval -0.4] } 25. Rc2 { [%eval -0.44] } 25... Rd3 { [%eval -0.17] } 26. Rc3 { [%eval -0.4] } 26... R3d5 { [%eval -0.29] } 27. Rc2 { [%eval -0.42] } 27... a5 { [%eval -0.43] } 28. Rdxd2 { [%eval -0.42] } 28... Rxd2+ { [%eval -0.35] } 29. Rxd2 { [%eval -0.37] } 29... Rxd2+ { [%eval -0.33] } 30. Kxd2 { [%eval -0.35] } 30... axb4 { [%eval -0.27] } 31. axb4 { [%eval -0.35] } 31... Kf7 { [%eval -0.38] } 32. Kd3 { [%eval -0.24] } 32... Ke8 { [%eval -0.06] } 33. e4 { [%eval -0.31] } 33... g6 { [%eval 0.0] } 34. exf5 { [%eval -0.21] } 34... gxf5 { [%eval -0.21] } 35. h3 { [%eval -0.14] } 35... h5 { [%eval -0.03] } 36. Ke2 { [%eval -0.06] } 36... Kd7 { [%eval -0.07] } 37. Kf3 { [%eval -0.17] } 37... Bd8 { [%eval 0.0] } 38. g4 { [%eval -0.03] } 38... hxg4+ { [%eval 0.0] } 39. hxg4 { [%eval -0.07] } 39... fxg4+ { [%eval 0.0] } 40. Kxg4 { [%eval 0.0] } 40... Be7 { [%eval 0.0] } 41. Bc3 { [%eval 0.0] } 41... c5 { [%eval 0.29] } 42. bxc5 { [%eval 0.0] } 42... Bxc5 { [%eval -0.01] } 43. f5 { [%eval 0.0] } 43... b5 { [%eval 0.41] } 44. Kg5 { [%eval 0.0] } 44... b4 { [%eval 0.0] } 45. Bb2 { [%eval 0.0] } 45... b3?? { (0.00 → 2.53) Blunder. exf5 was best. } { [%eval 2.53] } (45... exf5 46. Kxf5 b3 47. Ke4 Ke6 48. Kd3 Bb4 49. Kc4 Be7 50. Kxb3 Bf8 51. Kc4) 46. Kf6?? { (2.53 → 0.00) Blunder. f6 was best. } { [%eval 0.0] } (46. f6 Kc6 47. Kg6 Kd5 48. f7 Bf8 49. Kf6 Kc5 50. Kxe6 Kc6 51. Kf6 Kd5) 46... exf5 { [%eval 0.0] } 47. Kxf5 { [%eval -0.04] } 47... Kc6 { [%eval -0.06] } 48. Ke6 { [%eval -0.07] } 48... Kb5 { [%eval 0.0] } 49. Kf7 { [%eval -0.16] } 49... Kc4 { [%eval 0.03] } 50. e6 { [%eval 0.04] } 50... Kd3 { [%eval 0.04] } 51. e7 { [%eval 0.04] } 51... Bxe7 { [%eval 0.0] } 52. Kxe7 { [%eval -0.01] } 52... Kc2 { [%eval -0.01] } 53. Bf6 { [%eval -0.46] } 53... b2 { [%eval -0.01] } 54. Bxb2 { [%eval -0.02] } { The game is a draw. } 1/2-1/2