FEN
[Event "rated blitz game"]
[Site "https://adjva4.dpdns.org/C98naE0H"]
[Date "2026.04.22"]
[Round "-"]
[White "RAJIYABAHNU"]
[Black "podlaja_sobaka"]
[Result "1/2-1/2"]
[GameId "C98naE0H"]
[UTCDate "2026.04.22"]
[UTCTime "18:36:10"]
[WhiteElo "2125"]
[BlackElo "2017"]
[WhiteRatingDiff "-2"]
[BlackRatingDiff "+2"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "D06"]
[Opening "Queen's Gambit Declined: Marshall Defense"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. d4 { [%eval 0.15] } 1... d5 { [%eval 0.27] } 2. c4 { [%eval 0.22] } 2... Nf6 { [%eval 0.52] } { D06 Queen's Gambit Declined: Marshall Defense } 3. cxd5 { [%eval 0.34] } 3... Nxd5 { [%eval 0.8] } 4. e4 { [%eval 0.57] } 4... Nb6 { [%eval 0.64] } 5. Nc3 { [%eval 0.55] } 5... e6 { [%eval 1.07] } 6. a3 { [%eval 0.8] } 6... c5 { [%eval 0.96] } 7. d5 { [%eval 0.71] } 7... exd5 { [%eval 0.86] } 8. exd5 { [%eval 0.7] } 8... Bd6 { [%eval 0.75] } 9. Nf3 { [%eval 0.41] } 9... Bg4 { [%eval 0.6] } 10. Be2 { [%eval 0.52] } 10... O-O { [%eval 0.49] } 11. O-O { [%eval 0.41] } 11... N8d7 { [%eval 0.47] } 12. h3 { [%eval 0.51] } 12... Bxf3 { [%eval 0.6] } 13. Bxf3 { [%eval 0.51] } 13... Ne5 { [%eval 0.69] } 14. Be4 { [%eval 0.57] } 14... Qh4 { [%eval 1.01] } 15. b3?! { (1.01 → 0.31) Inaccuracy. Bf5 was best. } { [%eval 0.31] } (15. Bf5 Rad8) 15... f5 { [%eval 0.59] } 16. Bc2?! { (0.59 → -0.04) Inaccuracy. g3 was best. } { [%eval -0.04] } (16. g3) 16... f4?! { (-0.04 → 0.74) Inaccuracy. Ng4 was best. } { [%eval 0.74] } (16... Ng4 17. Ra2) 17. f3?! { (0.74 → -0.18) Inaccuracy. Ne4 was best. } { [%eval -0.18] } (17. Ne4 Rad8) 17... Rad8 { [%eval 0.22] } 18. a4?! { (0.22 → -0.77) Inaccuracy. Bb2 was best. } { [%eval -0.77] } (18. Bb2 Nf7) 18... a5? { (-0.77 → 0.74) Mistake. Nf7 was best. } { [%eval 0.74] } (18... Nf7 19. Bb2 Be5 20. Qe1 Qh6 21. Rd1 Rfe8 22. Kh1 Bxc3 23. Qxc3 Nxd5 24. Qxc5) 19. Qe2 { [%eval 0.33] } 19... c4?! { (0.33 → 1.29) Inaccuracy. Nf7 was best. } { [%eval 1.29] } (19... Nf7 20. Bd2) 20. Nb5? { (1.29 → -0.13) Mistake. Ne4 was best. } { [%eval -0.13] } (20. Ne4) 20... Bb8? { (-0.13 → 1.29) Mistake. Bc5+ was best. } { [%eval 1.29] } (20... Bc5+ 21. Kh1) 21. d6 { [%eval 1.25] } 21... Rfe8 { [%eval 1.11] } 22. Qf2 { [%eval 0.85] } 22... Qxf2+ { [%eval 0.9] } 23. Rxf2 { [%eval 1.03] } 23... Nd3?! { (1.03 → 1.82) Inaccuracy. Bxd6 was best. } { [%eval 1.82] } (23... Bxd6 24. Nxd6) 24. Bxd3 { [%eval 1.9] } 24... cxd3 { [%eval 1.83] } 25. Bxf4 { [%eval 1.79] } 25... Nd5 { [%eval 1.84] } 26. Bd2?? { (1.84 → -0.21) Blunder. Bh2 was best. } { [%eval -0.21] } (26. Bh2 Nb4 27. Rd2 Re2 28. Rad1 Kf7 29. Kf1 Rxd2 30. Rxd2 Ke8 31. Rd1 Kd7) 26... Bxd6 { [%eval -0.19] } 27. Nxd6 { [%eval -0.17] } 27... Rxd6 { [%eval -0.16] } 28. Rc1 { [%eval -0.13] } 28... Nb4 { [%eval 0.21] } 29. Bxb4 { [%eval 0.25] } 29... axb4 { [%eval 0.22] } 30. Rd2 { [%eval 0.18] } 30... Re2 { [%eval 0.21] } 31. Rxe2 { [%eval 0.2] } 31... dxe2 { [%eval 0.35] } 32. Re1 { [%eval 0.08] } 32... Rd3 { [%eval 0.07] } 33. Rxe2 { [%eval 0.04] } 33... Rxb3 { [%eval 0.07] } 34. Re7 { [%eval 0.1] } 34... Ra3 { [%eval 0.13] } 35. Rxb7 { [%eval 0.09] } 35... Rxa4 { [%eval 0.1] } 36. Kf2 { [%eval 0.06] } 36... h6 { [%eval 0.06] } 37. g4 { [%eval 0.16] } 37... Kh7 { [%eval 0.02] } 38. Kg3 { [%eval 0.07] } 38... Kg6 { [%eval 0.1] } 39. h4 { [%eval 0.07] } 39... Kh7 { [%eval 0.11] } 40. h5 { [%eval 0.19] } 40... Kg8 { [%eval 0.23] } 41. Kf2 { [%eval 0.3] } 41... Ra2+ { [%eval 0.21] } 42. Ke3 { [%eval 0.17] } 42... Ra3+ { [%eval 0.09] } 43. Kf4 { [%eval 0.08] } 43... b3 { [%eval 0.13] } 44. Ke5 { [%eval 0.24] } 44... b2 { [%eval 0.0] } 45. Rxb2 { [%eval 0.0] } 45... Rxf3 { [%eval 0.0] } 46. Rb4 { [%eval 0.0] } 46... Kh7 { [%eval 0.0] } 47. Rb6 { [%eval 0.0] } 47... Rf1 { [%eval 0.0] } 48. Ke4 { [%eval 0.0] } 48... Re1+ { [%eval 0.0] } 49. Kf4 { [%eval 0.0] } 49... Rf1+ { [%eval 0.0] } 50. Kg3 { [%eval 0.0] } 50... Rg1+ { [%eval 0.0] } 51. Kh4 { [%eval 0.0] } 51... Rh1+ { [%eval 0.0] } 52. Kg3 { [%eval 0.0] } 52... Rg1+ { [%eval 0.0] } 53. Kf4 { [%eval 0.0] } 53... Rf1+ { [%eval 0.0] } 54. Kg3 { [%eval -0.01] } 54... Rg1+ { [%eval 0.0] } { The game is a draw. } 1/2-1/2