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[Event "rated variant:racingKings game"] [Site "https://adjva4.dpdns.org/BtnE34ru"] [Date "2026.04.21"] [Round "-"] [White "hofungchess"] [Black "KARMADN"] [Result "0-1"] [GameId "BtnE34ru"] [UTCDate "2026.04.21"] [UTCTime "20:33:49"] [WhiteElo "1771"] [BlackElo "1717"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+6"] [Variant "Racing Kings"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "adjva4.dpdns.org"] 1. Kg3 { [%eval 0.0] } 1... Be4?? { (0.00 → 3.59) Blunder. Kb3 was best. } { [%eval 3.59] } (1... Kb3 2. Kf4 Kc4 3. Nxc2 Rxc2 4. Bd4 Kd5 5. Bxa1 Kc6 6. Qh7) 2. Kf4 { [%eval 3.6] } 2... Rb7 { [%eval 3.54] } 3. Bd4 { [%eval 3.28] } 3... Bb2?! { (3.28 → 4.63) Inaccuracy. Kb3 was best. } { [%eval 4.63] } (3... Kb3 4. Ke5) 4. Nc2?? { (4.63 → 2.21) Blunder. Ke5 was best. } { [%eval 2.21] } (4. Ke5) 4... Bxd4 { [%eval 2.72] } 5. Nxa1 { [%eval 2.47] } 5... Bxa1 { [%eval 2.57] } 6. Kg5?? { (2.57 → -0.57) Blunder. Ng3 was best. } { [%eval -0.57] } (6. Ng3 Bxg2 7. Bxg2 Ra7 8. Kf5 Kb3 9. Qh4 Nc4 10. Be4 Kb4 11. Bxb1 Kc5) 6... Ka3?! { (-0.57 → 0.00) Inaccuracy. Nxf1 was best. } { [%eval 0.0] } (6... Nxf1 7. Qh3) 7. Kh6 { [%eval 0.0] } 7... Ka4 { [%eval 0.0] } 8. Qh5 { [%eval 0.0] } 8... Nxf1 { [%eval 0.0] } 9. Rg7 { [%eval 0.0] } 9... Nde3 { [%eval 0.3] } 10. Nf4 { [%eval 0.0] } 10... R1b5 { [%eval 0.38] } 11. Rxb7 { [%eval 0.0] } 11... Rxb7 { [%eval 0.0] } 12. Ne6?! { (0.00 → -0.59) Inaccuracy. Qc5 was best. } { [%eval -0.59] } (12. Qc5 Bd4 13. Qd6 Nd5 14. Rxf1 Be3 15. Re1 Kb5 16. Rxe3 Nxe3 17. Ng6 Bxg6) 12... Nd5 { [%eval -0.92] } 13. Rg7?? { (-0.92 → -11.93) Blunder. Qg4 was best. } { [%eval -11.93] } (13. Qg4 Nfe3) 13... Kb5 { [%eval -8.35] } 14. Qg6 { [%eval -13.38] } 14... Kb6?? { (-13.38 → 0.00) Blunder. Kc6 was best. } { [%eval 0.0] } (14... Kc6) 15. Qh7?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Kh7 was best. } { [%eval #-7] } (15. Kh7 Rb8 16. Qxe4 Bxg7 17. Qxd5 Ka7 18. Nd8 Rc8 19. Kg8 Kb8) 15... Ka7 { [%eval #-6] } 16. Rg8 { [%eval #-4] } 16... Bxh7 { [%eval #-3] } 17. Nf8 { [%eval #-1] } 17... Bxg8 { [%eval #-1] } 18. Ng6 { [%eval #-1] } 18... Ka8# { Game ends by variant rule. } 0-1