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[Event "rated variant:crazyhouse game"] [Site "https://adjva4.dpdns.org/BoAXy4sX"] [Date "2026.04.20"] [Round "-"] [White "Masdenvirgo"] [Black "Tugrulhanbjk"] [Result "1-0"] [GameId "BoAXy4sX"] [UTCDate "2026.04.20"] [UTCTime "18:42:42"] [WhiteElo "1266"] [BlackElo "1234"] [WhiteRatingDiff "+41"] [BlackRatingDiff "-43"] [Variant "Crazyhouse"] [TimeControl "180+2"] [ECO "C50"] [Opening "Four Knights Game: Italian Variation"] [Termination "Normal"] [Annotator "adjva4.dpdns.org"] 1. e4 { [%eval 1.69] } 1... e5 { [%eval 2.29] } 2. Nf3 { [%eval 1.51] } 2... Nc6 { [%eval 1.73] } 3. Bc4 { [%eval 1.74] } 3... Nf6 { [%eval 1.51] } 4. Nc3?! { (1.51 → 0.93) Inaccuracy. Ng5 was best. } { [%eval 0.93] } (4. Ng5 d5 5. exd5 Na5 6. Bb5+ c6 7. Nc3 Bc5 8. O-O cxb5) 4... Bc5?? { (0.93 → 3.11) Blunder. Be7 was best. } { [%eval 3.11] } { C50 Four Knights Game: Italian Variation } (4... Be7 5. d4 exd4 6. Nxd4 d5 7. Nxc6 bxc6 8. exd5 N@e5 9. P@e6) 5. O-O { [%eval 2.51] } 5... O-O { [%eval 3.57] } 6. d3 { [%eval 3.24] } 6... d6 { [%eval 3.63] } 7. Bg5 { [%eval 4.46] } 7... Bg4 { [%eval 5.21] } 8. Bxf6?? { (5.21 → -1.58) Blunder. Nd5 was best. } { [%eval -1.58] } (8. Nd5 Nxd5 9. Bxd8 Raxd8 10. Bxd5 B@f6 11. Kh1 N@h6 12. Q@g3 Kh8) 8... Qxf6 { [%eval -1.92] } 9. Nd5 { [%eval -2.18] } 9... Qh6 { [%eval -0.92] } 10. N@f5 { [%eval -2.43] } 10... Qh5?? { (-2.43 → 1.22) Blunder. Bxf5 was best. } { [%eval 1.22] } (10... Bxf5 11. exf5) 11. Nxc7?? { (1.22 → -13.40) Blunder. Nxg7 was best. } { [%eval -13.4] } (11. Nxg7 Kxg7) 11... Rac8?? { (-13.40 → 0.22) Blunder. Bxf3 was best. } { [%eval 0.22] } (11... Bxf3) 12. Nd5?! { (0.22 → -0.52) Inaccuracy. P@f6 was best. } { [%eval -0.52] } (12. P@f6 gxf6 13. Nd5 P@g7 14. Nxf6+ gxf6 15. P@e7 Bxf5 16. exf8=Q+ Rxf8 17. R@h4 P@e2) 12... Nd4?? { (-0.52 → 12.90) Blunder. Bxf3 was best. } { [%eval 12.9] } (12... Bxf3 13. Qxf3) 13. Nde7+?? { (12.90 → 0.01) Blunder. N3xd4 was best. } { [%eval 0.01] } (13. N3xd4 Bxd1) 13... Kh8 { [%eval 1.21] } 14. Nxc8?? { (1.21 → -32.76) Blunder. N3xd4 was best. } { [%eval -32.76] } (14. N3xd4 Bxd1) 14... B@e2?? { (-32.76 → 12.35) Blunder. Nxf3+ was best. } { [%eval 12.35] } (14... Nxf3+ 15. gxf3 N@h3+ 16. Kh1 Bxf3+ 17. P@g2 Bxg2+ 18. Kxg2) 15. Ng3?? { (12.35 → Mate in 7) Checkmate is now unavoidable. N3xd4 was best. } { [%eval #-7] } (15. N3xd4) 15... Bxd1? { (Mate in 7 → -8.71) Lost forced checkmate sequence. Nxf3+ was best. } { [%eval -8.71] } (15... Nxf3+ 16. gxf3 N@h3+ 17. Kh1 Bgxf3+ 18. R@g2 Bxg2+ 19. Kxg2 Qf3+ 20. Kxh3 R@h5+ 21. B@h4) 16. Nxh5 { [%eval -34.09] } 16... Bxh5 { [%eval -8.21] } 17. Nxd4 { [%eval -7.38] } 17... Bxd4 { [%eval -5.3] } 18. Nxd6?? { (-5.30 → Mate in 7) Checkmate is now unavoidable. Kh1 was best. } { [%eval #-7] } (18. Kh1 N@h3 19. Q@h4 Nxf2+ 20. Rxf2 Bxf2 21. Qxf2 N@g4 22. Qg1 Rxc8 23. B@h4 Q@e2) 18... Q@g6?? { (Mate in 7 → -3.53) Lost forced checkmate sequence. N@h3+ was best. } { [%eval -3.53] } (18... N@h3+ 19. gxh3 N@e2+ 20. Kh1 Bf3+ 21. P@g2 Bxg2+ 22. Kxg2 Nf4+ 23. Kg3 Q@g2+ 24. Kh4) 19. R@e8?? { (-3.53 → Mate in 4) Checkmate is now unavoidable. Nxf7+ was best. } { [%eval #-4] } (19. Nxf7+ Qxf7 20. Bxf7 N@h3+ 21. Kh1 Nxf2+ 22. Rxf2 N@h3 23. gxh3 Bxf2 24. Q@g2 N@h4) 19... Rxe8?! { (Mate in 4 → -16.97) Lost forced checkmate sequence. N@e2+ was best. } { [%eval -16.97] } (19... N@e2+ 20. Kh1 Qxg2+ 21. Kxg2 N@f4+ 22. Kh1 P@g2#) 20. Nxe8?! { (-16.97 → Mate in 3) Checkmate is now unavoidable. Q@h3 was best. } { [%eval #-3] } (20. Q@h3 Bxf2+ 21. Kh1 P@e2 22. Rxf2 e1=R+ 23. N@g1 Rxg1+ 24. Kxg1 N@f4 25. Nxf7+ Qxf7) 20... N@f3+ { [%eval #-3] } 21. Kh1 { [%eval #-3] } 21... R@g1+?? { (Mate in 3 → 24.92) Lost forced checkmate sequence. Qxg2+ was best. } { [%eval 24.92] } (21... Qxg2+ 22. Kxg2 N@f4+ 23. Kg3 P@h4#) 22. Rxg1 { [%eval 15.76] } 22... Nxg1?! { (15.76 → Mate in 6) Checkmate is now unavoidable. Bc5 was best. } { [%eval #6] } (22... Bc5 23. Raxd1 Nxg1 24. N@h4 Qg4 25. Rxg1 R@g8 26. N@h6 Qxh4 27. B@g3 Bxf2 28. Bxh4) 23. R@f8+ { [%eval #5] } 23... R@g8 { [%eval #5] } 24. Rxg8+ { [%eval #4] } 24... Kxg8 { [%eval #4] } 25. Q@e7?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. N@e7+ was best. } { [%eval #-5] } (25. N@e7+ Kf8 26. R@g8+ Kxe7 27. R@d7+ Kxd7 28. Q@c7#) 25... Bhf3?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. Qxg2+ was best. } { [%eval #1] } (25... Qxg2+ 26. Kxg2 Bdf3+ 27. Kf1 P@e2+ 28. Ke1 R@d1+ 29. Rxd1 exd1=Q#) 26. Bxf7+ { [%eval #4] } 26... Qxf7 { [%eval #4] } 27. Qxf7+ { [%eval #3] } 27... Kxf7 { [%eval #3] } 28. Q@d5+ { [%eval #4] } 28... Kxe8 { [%eval #2] } 29. R@d8+ { [%eval #1] } 29... Ke7 { [%eval #1] } 30. Qd7+ { [%eval #2] } 30... Kf6 { [%eval #2] } 31. R@f5+ { [%eval #2] } 31... Kg6 { [%eval #2] } 32. Rdf8?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. Qf7+ was best. } { [%eval #-3] } (32. Qf7+ Kh6 33. P@g5#) 32... Q@f1?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. N@g3+ was best. } { [%eval #2] } (32... N@g3+ 33. fxg3 N@f2+ 34. Kxg1 R@h1#) 33. Qe6+ { [%eval #2] } 33... R@f6 { [%eval #2] } 34. R8xf6+ { [%eval #1] } 34... gxf6 { [%eval #1] } 35. Qxf6# { White wins by checkmate. } 1-0