FEN
[Event "rated blitz game"]
[Site "https://adjva4.dpdns.org/B8OAr3jg"]
[Date "2025.10.23"]
[Round "-"]
[White "loykozobar"]
[Black "SonofAtlantis"]
[Result "0-1"]
[GameId "B8OAr3jg"]
[UTCDate "2025.10.23"]
[UTCTime "08:22:04"]
[WhiteElo "2628"]
[BlackElo "2553"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+7"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "C20"]
[Opening "King's Pawn Game: Leonardis Variation"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. d3 { [%eval 0.0] } { C20 King's Pawn Game: Leonardis Variation } 2... Nc6 { [%eval 0.0] } 3. Nc3 { [%eval -0.14] } 3... d6 { [%eval 0.15] } 4. g3 { [%eval 0.04] } 4... f5 { [%eval 0.26] } 5. Bg2 { [%eval 0.18] } 5... Nf6 { [%eval 0.3] } 6. Nf3 { [%eval 0.14] } 6... Be7 { [%eval 0.08] } 7. O-O { [%eval -0.16] } 7... O-O { [%eval -0.16] } 8. exf5 { [%eval -0.25] } 8... Bxf5 { [%eval -0.3] } 9. d4 { [%eval -0.24] } 9... e4 { [%eval 0.05] } 10. Nh4 { [%eval 0.01] } 10... Bg4 { [%eval 0.0] } 11. f3 { [%eval -0.03] } 11... exf3 { [%eval -0.08] } 12. Nxf3 { [%eval -0.07] } 12... d5 { [%eval 0.28] } 13. Bf4 { [%eval 0.22] } 13... Bb4 { [%eval 0.21] } 14. Qd3 { [%eval 0.16] } 14... Bxc3 { [%eval 0.36] } 15. bxc3 { [%eval 0.35] } 15... Bxf3 { [%eval 0.49] } 16. Bxf3 { [%eval 0.2] } 16... Na5 { [%eval 0.24] } 17. Bg5 { [%eval 0.14] } 17... c6 { [%eval 0.4] } 18. Rae1 { [%eval 0.0] } 18... Qd7 { [%eval 0.0] } 19. Re5?! { (0.00 → -0.69) Inaccuracy. Bg2 was best. } { [%eval -0.69] } (19. Bg2 Rae8 20. Rxe8 Qxe8 21. Bxf6 Rxf6 22. Rxf6 gxf6 23. Qf5 Qe3+ 24. Kh1 Qc1+) 19... Nc4 { [%eval -0.55] } 20. Rf5?? { (-0.55 → -4.59) Blunder. Re2 was best. } { [%eval -4.59] } (20. Re2) 20... Nd6?? { (-4.59 → -0.19) Blunder. Nb2 was best. } { [%eval -0.19] } (20... Nb2 21. Bxd5+ Nxd5 22. Rxf8+ Rxf8 23. Rxf8+ Kxf8 24. Qxh7 Qg4 25. Qh8+ Kf7 26. Qb8) 21. Rf4 { [%eval -0.11] } 21... Nfe4?? { (-0.11 → 2.71) Blunder. Rae8 was best. } { [%eval 2.71] } (21... Rae8 22. Bxf6) 22. Bxe4?? { (2.71 → -1.95) Blunder. Bg4 was best. } { [%eval -1.95] } (22. Bg4 Rxf4 23. Bxd7 Rxf1+ 24. Qxf1 Nxg5 25. Qf4 Nge4 26. Qe5 Kf8 27. c4 Nxc4) 22... Nxe4 { [%eval -1.96] } 23. Rxf8+ { [%eval -1.88] } 23... Rxf8 { [%eval -1.83] } 24. Rxf8+ { [%eval -1.77] } 24... Kxf8 { [%eval -1.81] } 25. c4?? { (-1.81 → -5.08) Blunder. Bf4 was best. } { [%eval -5.08] } (25. Bf4 b5 26. Qf3 Qf5 27. Kg2 Kf7 28. g4 Qg6 29. h3 Kg8 30. Bg3 h6) 25... Nxg5 { [%eval -5.17] } 26. Qa3+ { [%eval -5.44] } 26... Kf7 { [%eval -5.22] } 27. Qxa7 { [%eval -5.75] } 27... dxc4 { [%eval -5.75] } 28. Qc5 { [%eval -6.13] } 28... Qd5 { [%eval -5.57] } 29. Qb6?? { (-5.57 → Mate in 4) Checkmate is now unavoidable. Qxd5+ was best. } { [%eval #-4] } (29. Qxd5+ cxd5 30. Kf2 Ne4+ 31. Ke3 Ke6 32. a4 Nc3 33. a5 Na2 34. Ke2 Nb4) 29... Nh3+ { [%eval #-3] } 30. Kf1 { [%eval #-3] } 30... Qf3+ { [%eval #-2] } 31. Ke1 { [%eval #-2] } 31... Qe3+ { [%eval #-1] } 32. Kd1 { [%eval #-1] } 32... Nf2# { Black wins by checkmate. } 0-1
