FEN
[Event "rated variant:antichess game"]
[Site "https://adjva4.dpdns.org/90hTjrp4"]
[Date "2026.04.18"]
[Round "-"]
[White "Reelitin25"]
[Black "THENUKAMAYA"]
[Result "1-0"]
[GameId "90hTjrp4"]
[UTCDate "2026.04.18"]
[UTCTime "09:05:02"]
[WhiteElo "1314"]
[BlackElo "1321"]
[WhiteRatingDiff "+50"]
[BlackRatingDiff "-145"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → 0.27) Lost forced checkmate sequence. g5 was best. } { [%eval 0.27] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bh6 { [%eval -0.21] } 2... gxh6?? { (-0.21 → 2.66) Blunder. Nxh6 was best. } { [%eval 2.66] } (2... Nxh6 3. g3 Bh3 4. Nxh3 g5 5. Nxg5 Ng4 6. Nxf7 Kxf7 7. Rg1) 3. e4?? { (2.66 → Mate in 14) Checkmate is now unavoidable. h3 was best. } { [%eval #-14] } (3. h3 Bxh3 4. Nxh3 Nd7 5. Nd2 h5 6. Rb1 b6 7. b3 Ndf6 8. e4 dxe4) 3... dxe4 { [%eval #-14] } 4. dxe4 { [%eval #-13] } 4... Qxd1 { [%eval #-13] } 5. Kxd1 { [%eval #-13] } 5... Bg4?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. b5 was best. } { [%eval #12] } (5... b5 6. Bxb5 Nc6 7. Bxc6 e5 8. Bxe8 Bg7 9. Bxf7 Rb8 10. Bxg8 Rxb2 11. Bxh7) 6. Ba6?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. g3 was best. } { [%eval #-13] } (6. g3 Bxd1 7. b4 Bxc2 8. Na3 Bxe4 9. Nh3 Bxh1 10. f3 Bxf3 11. g4 Bxg4) 6... Nxa6?? { (Mate in 13 → Mate in 10) Lost forced checkmate sequence. Bxd1 was best. } { [%eval #10] } (6... Bxd1 7. Bxb7 Bxc2 8. Bxa8 Bxb1 9. Rxb1 Nc6 10. Bxc6 h5 11. Bxe8 e5 12. Bxf7) 7. b4 { [%eval #11] } 7... Bxd1 { [%eval #10] } 8. f3?? { (Mate in 10 → -2.30) Lost forced checkmate sequence. e5 was best. } { [%eval -2.3] } (8. e5 Nxb4 9. a4 Bxc2 10. Na3 Bxa4 11. Rd1 Bxd1 12. g4 Bxg4 13. e6 fxe6) 8... Bxc2?? { (-2.30 → Mate in 9) Checkmate is now unavoidable. Nxb4 was best. } { [%eval #9] } (8... Nxb4 9. Ne2 Bxc2 10. Rc1 Bxe4 11. Rxc7 Bxb1 12. Rxb1 Nxa2 13. Rcxb7 Nc3 14. Nxc3) 9. g3?? { (Mate in 9 → Mate in 15) Lost forced checkmate sequence. Nc3 was best. } { [%eval #-15] } (9. Nc3 Nxb4 10. Nb5 Bxe4 11. fxe4 Nxa2 12. Nxa7 Rxa7 13. Rxa2 Rxa2 14. h4 Rxg2) 9... Bxe4 { [%eval #-15] } 10. fxe4 { [%eval #-14] } 10... Nxb4 { [%eval -6.33] } 11. h3?? { (-6.33 → Mate in 12) Checkmate is now unavoidable. g4 was best. } { [%eval #-12] } (11. g4 Nxa2 12. Rxa2 Nf6 13. Rxa7 Nxe4 14. Rxa8 e5 15. Rxe8 Ba3 16. Nxa3 Rxe8) 11... Nxa2 { [%eval #-12] } 12. Rxa2 { [%eval #-11] } 12... Rd8 { Black offers draw } { [%eval #-11] } 13. Rxa7 { [%eval #-10] } 13... Rd1 { [%eval #-14] } 14. Rxb7 { [%eval #-14] } 14... Rxb1?? { (Mate in 14 → -4.00) Lost forced checkmate sequence. Rxg1 was best. } { [%eval -4.0] } (14... Rxg1 15. Rxc7 Rxh1 16. Rxe7 Rxb1 17. Rxf7 Kxf7 18. h4 Kg6 19. h5 Kxh5 20. g4) 15. Rxc7?? { (-4.00 → Mate in 9) Checkmate is now unavoidable. Rxb1 was best. } { [%eval #-9] } (15. Rxb1 e5 16. Rb6 cxb6 17. h4 Bb4 18. Ne2 Bc5 19. h5 Ne7 20. Rg1 Bxg1) 15... Rxg1 { [%eval #-9] } 16. Rxe7 { [%eval #-7] } 16... Rxh1 { [%eval #-11] } 17. Rxf7 { [%eval #-10] } 17... Kxf7?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. Rxh3 was best. } { [%eval 0.0] } (17... Rxh3 18. Rxh7 Rxg3 19. Rxh6 Nxh6 20. e5 Kd8 21. e6 Kd7 22. exd7 Rhg8 23. d8=K) 18. g4?? { (0.00 → Mate in 11) Checkmate is now unavoidable. e5 was best. } { [%eval #-11] } (18. e5 Rxh3 19. e6 Kxe6 20. g4 Kf5 21. gxf5 Ne7 22. f6 Bg7 23. fxe7 Rd8) 18... Rxh3 { [%eval #-11] } 19. g5 { [%eval #-10] } 19... hxg5 { [%eval #-10] } 20. e5 { [%eval #-9] } 20... Re3?? { (Mate in 9 → Mate in 1) Lost forced checkmate sequence. Bd6 was best. } { [%eval #1] } (20... Bd6 21. exd6 Kf8 22. d7 Rh6 23. d8=N Re6 24. Nxe6 Kf7 25. Nxg5 h5 26. Nxf7) 21. e6 { [%eval #1] } 21... Rxe6# { Game ends by variant rule. } 1-0