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[Event "rated variant:antichess game"] [Site "https://adjva4.dpdns.org/700M9yxt"] [Date "2020.06.07"] [Round "-"] [White "Deadban"] [Black "braindevpp"] [Result "1-0"] [GameId "700M9yxt"] [UTCDate "2020.06.07"] [UTCTime "12:58:22"] [WhiteElo "1308"] [BlackElo "1336"] [WhiteRatingDiff "+37"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "adjva4.dpdns.org"] 1. e3 { [%eval 0.98] } 1... b5 { [%eval 1.62] } 2. Bxb5 { [%eval 1.11] } 2... d5?? { (1.11 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #14] } (2... Ba6) 3. Bxe8 { [%eval #14] } 3... Qxe8 { [%eval #13] } 4. e4 { [%eval #13] } 4... dxe4 { [%eval #12] } 5. Qf3?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Qg4 was best. } { [%eval #-13] } (5. Qg4 Bxg4 6. Kd1 Bxd1 7. Nc3 Bxc2 8. Nxe4 Bxe4 9. Nh3 Bxg2 10. Rg1 Bxh3 11. Rxg7 Bxg7) 5... exf3 { [%eval #-14] } 6. Nxf3 { [%eval #-12] } 6... Bh3?? { (Mate in 12 → -5.67) Lost forced checkmate sequence. g5 was best. } { [%eval -5.67] } (6... g5 7. Nxg5 Qa4 8. Nxh7 Qxc2 9. Nxf8 Rxh2 10. Rxh2 Qxb2 11. Bxb2 e5 12. Bxe5 Ba6 13. Bxc7) 7. gxh3 { [%eval -3.5] } 7... g5 { [%eval -3.34] } 8. Nxg5 { [%eval -3.4] } 8... h5?? { (-3.40 → 4.64) Blunder. Qa4 was best. } { [%eval 4.64] } (8... Qa4 9. Nxh7 Qxc2 10. Nxf8 Rxh3 11. Nd7 Rxh2 12. Rxh2 Nxd7 13. Rh6 Qxb1 14. Rxb1 Nxh6 15. Ke2) 9. Nxf7 { [%eval 5.3] } 9... Qxf7 { [%eval 4.38] } 10. f3?? { (4.38 → Mate in 9) Checkmate is now unavoidable. a4 was best. } { [%eval #-9] } (10. a4) 10... Qxa2 { [%eval #-9] } 11. Rxa2 { [%eval #-8] } 11... Na6 { [%eval #-8] } 12. Rxa6 { [%eval #-7] } 12... Rc8 { [%eval #-7] } 13. Rxa7 { [%eval #-6] } 13... Bg7?? { (Mate in 6 → Mate in 10) Lost forced checkmate sequence. Rb8 was best. } { [%eval #10] } (13... Rb8 14. Rxc7 Rxb2 15. Rxe7 Nxe7 16. Bxb2 Bg7 17. Bxg7 Rf8 18. Bxf8 h4 19. Bxe7#) 14. Rxc7 { [%eval #10] } 14... Bxb2 { [%eval #9] } 15. Rxc8 { [%eval #9] } 15... Bxc1 { [%eval #8] } 16. Rxg8 { [%eval #8] } 16... Bxd2 { [%eval #6] } 17. Kxd2 { [%eval #6] } 17... Rxg8 { [%eval #5] } 18. Rg1 { [%eval #5] } 18... Rxg1 { [%eval #4] } 19. Kd1 { [%eval #6] } 19... Rxd1 { [%eval #5] } 20. Nd2 { [%eval #5] } 20... Rxd2 { [%eval #4] } 21. h4 { [%eval #4] } 21... Rxc2 { [%eval #3] } 22. f4 { [%eval #3] } 22... Rxh2 { [%eval #2] } 23. f5 { [%eval #2] } 23... Rxh4 { [%eval #1] } 24. f6 { [%eval #1] } 24... exf6# { Game ends by variant rule. } 1-0