FEN
[Event "rated blitz game"]
[Site "https://adjva4.dpdns.org/6rGQ7v9d"]
[Date "2026.04.28"]
[Round "-"]
[White "Vsr68Kris"]
[Black "Debasering"]
[Result "1/2-1/2"]
[GameId "6rGQ7v9d"]
[UTCDate "2026.04.28"]
[UTCTime "14:11:10"]
[WhiteElo "1816"]
[BlackElo "1852"]
[WhiteRatingDiff "+1"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "C02"]
[Opening "French Defense: Advance Variation, Milner-Barry Gambit"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4 { [%eval 0.18] } 1... e6 { [%eval 0.22] } 2. d4 { [%eval 0.29] } 2... d5 { [%eval 0.31] } 3. e5 { [%eval 0.25] } 3... c5 { [%eval 0.2] } 4. Nf3 { [%eval -0.16] } 4... Nc6 { [%eval 0.23] } 5. c3 { [%eval 0.22] } 5... Qb6 { [%eval 0.22] } 6. Bd3 { [%eval 0.25] } { C02 French Defense: Advance Variation, Milner-Barry Gambit } 6... cxd4 { [%eval 0.0] } 7. cxd4 { [%eval 0.0] } 7... Bd7 { [%eval 0.0] } 8. Bc2 { [%eval -0.19] } 8... Bb4+? { (-0.19 → 1.21) Mistake. Nb4 was best. } { [%eval 1.21] } (8... Nb4 9. O-O Nxc2 10. Qxc2 Ne7 11. Nc3 Nf5 12. Qd3 Be7 13. g4 Nh4 14. Nxh4) 9. Nc3 { [%eval 1.24] } 9... Nge7 { [%eval 1.2] } 10. O-O { [%eval 1.23] } 10... Rc8 { [%eval 1.19] } 11. a3?! { (1.19 → 0.39) Inaccuracy. Rb1 was best. } { [%eval 0.39] } (11. Rb1 Qc7 12. Bd3 Qd8 13. h4 h6 14. h5 O-O 15. a3 Bxc3 16. bxc3 Na5) 11... Bxc3 { [%eval 0.34] } 12. bxc3 { [%eval 0.54] } 12... h5? { (0.54 → 1.86) Mistake. Na5 was best. } { [%eval 1.86] } (12... Na5 13. Bd2 Nc4 14. a4 Nxd2 15. Qxd2 Qb2 16. Rfc1 h6 17. Rab1 Qxc3 18. Rxb7) 13. Rb1 { [%eval 1.54] } 13... Qc7 { [%eval 1.48] } 14. Qd3?! { (1.48 → 0.80) Inaccuracy. Ng5 was best. } { [%eval 0.8] } (14. Ng5 Na5 15. Qf3 Rf8 16. Bb2 Nc4 17. Nh7 Nxb2 18. Rxb2 b6 19. Bd3 Qxc3) 14... Na5 { [%eval 0.62] } 15. Ng5?? { (0.62 → -1.63) Blunder. Qe2 was best. } { [%eval -1.63] } (15. Qe2 Qxc3 16. Bd3 Nb3 17. Be3 Nc6 18. Rfd1 Ncxd4 19. Nxd4 Nxd4 20. Bxd4 Qxd4) 15... Qxc3 { [%eval -1.76] } 16. Nxf7?? { (-1.76 → -4.40) Blunder. Qxc3 was best. } { [%eval -4.4] } (16. Qxc3 Rxc3 17. Bd1 b6 18. Bb2 Rc7 19. Be2 Nb3 20. h3 Nf5 21. Rfd1 Ba4) 16... O-O?? { (-4.40 → Mate in 2) Checkmate is now unavoidable. Kxf7 was best. } { [%eval #2] } (16... Kxf7 17. Rb2 Qxd3 18. Bxd3 b6 19. Re2 Nac6 20. Be3 Nf5 21. Ree1 Ncxd4 22. Bxd4) 17. Qh7+?? { (Mate in 2 → 4.25) Lost forced checkmate sequence. Nh6+ was best. } { [%eval 4.25] } (17. Nh6+ gxh6 18. Qh7#) 17... Kxf7 { [%eval 4.61] } 18. Qxh5+ { [%eval 4.51] } 18... g6 { [%eval 4.59] } 19. Bxg6+ { [%eval 4.58] } 19... Nxg6 { [%eval 4.41] } 20. Qh7+ { [%eval 4.52] } 20... Ke8 { [%eval 4.4] } 21. Qxg6+ { [%eval 4.44] } 21... Kd8 { [%eval 4.38] } 22. Bg5+ { [%eval 4.37] } 22... Kc7 { [%eval 4.53] } 23. Rfc1 { [%eval 4.57] } 23... Qxc1+ { [%eval 4.33] } 24. Rxc1+ { [%eval 4.6] } 24... Kb8 { [%eval 5.15] } 25. Rxc8+ { [%eval 5.27] } 25... Rxc8 { [%eval 5.29] } 26. h3 { [%eval 5.09] } 26... Nc4 { [%eval 5.15] } 27. Be7 { [%eval 4.92] } 27... Nd2 { [%eval 5.24] } 28. Bd6+ { [%eval 4.9] } 28... Ka8 { [%eval 4.82] } 29. Qf7?? { (4.82 → 0.00) Blunder. f3 was best. } { [%eval 0.0] } (29. f3 Nb3 30. Qf7 Rc1+ 31. Kh2 Bc8 32. Qf8 Rc2 33. Bc5 Kb8 34. h4 b6) 29... Rc1+ { [%eval 0.0] } 30. Kh2 { [%eval 0.0] } 30... Nf1+ { Black offers draw } { [%eval 0.0] } 31. Kh1 { [%eval 0.0] } 31... Ng3+ { [%eval 0.0] } 32. Kh2 { [%eval 0.0] } 32... Nf1+ { [%eval 0.0] } 33. Kg1 { [%eval 0.0] } 33... Ng3+ { [%eval 0.0] } 34. Kh2 { [%eval 0.0] } 34... Nf1+ { [%eval 0.0] } { The game is a draw. } 1/2-1/2