FEN
[Event "Hourly Racing Kings Arena"]
[Site "https://adjva4.dpdns.org/66gcFqHi"]
[Date "2025.10.17"]
[Round "-"]
[White "DiegoMorante0610"]
[Black "OSCARSM80"]
[Result "1-0"]
[GameId "66gcFqHi"]
[UTCDate "2025.10.17"]
[UTCTime "05:41:13"]
[WhiteElo "2172"]
[BlackElo "2297"]
[WhiteRatingDiff "+8"]
[BlackRatingDiff "-9"]
[WhiteBerserk "true"]
[Variant "Racing Kings"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. Bd4 { [%eval 0.0] } 1... Be4 { [%eval 0.0] } 2. Kg3 { [%eval 0.0] } 2... Kb3 { [%eval 0.0] } 3. Kf4 { [%eval 0.0] } 3... Kc4 { [%eval 0.0] } 4. Ke5 { [%eval 0.0] } 4... Qa6 { [%eval 0.0] } 5. Qh8 { [%eval 0.0] } 5... Rb8 { [%eval 0.27] } 6. Qe8 { [%eval 0.0] } 6... Qc6 { [%eval 0.0] } 7. Rg6 { [%eval 0.0] } 7... Ne3?! { (0.00 → 0.76) Inaccuracy. Kb5 was best. } { [%eval 0.76] } (7... Kb5 8. Rxc6 Bxc6 9. Qe7 Ne4 10. Rg4 Ka6 11. Rxe4 Ba3 12. Kf6) 8. Bxe3 { [%eval 0.68] } 8... Nxf1 { [%eval 0.43] } 9. Nd4?? { (0.43 → -1.81) Blunder. Ba7 was best. } { [%eval -1.81] } (9. Ba7 R8b7) 9... Qxg6?? { (-1.81 → 0.00) Blunder. Kc5 was best. } { [%eval 0.0] } (9... Kc5 10. Rd6) 10. Rxg6 { [%eval 0.0] } 10... Bxg6 { [%eval 0.0] } 11. Qxg6 { [%eval 0.0] } 11... Nxe3 { [%eval 0.0] } 12. Nd3?? { (0.00 → -3.10) Blunder. Kd6 was best. } { [%eval -3.1] } (12. Kd6 R1b7 13. Nef3 Nd5 14. Kc6 Kb4 15. Ne6 Ka5 16. Nc5 Ba3 17. Qd6 Nc3) 12... Nd5?? { (-3.10 → 0.00) Blunder. R1b6 was best. } { [%eval 0.0] } (12... R1b6) 13. Kd6 { [%eval 0.08] } 13... R1b7 { [%eval 0.21] } 14. Nc5 { [%eval 0.07] } 14... Ba3 { [%eval 0.33] } 15. Qe6?? { (0.33 → -4.87) Blunder. Qg3 was best. } { [%eval -4.87] } (15. Qg3 Kxd4) 15... Kxd4 { [%eval -4.9] } 16. Qd7?! { (-4.90 → -7.08) Inaccuracy. Qe2 was best. } { [%eval -7.08] } (16. Qe2 Ra7 17. Qa6 Rba8 18. Qe2 Nf4 19. Qg4 Bb4 20. Qh4 Kc4 21. Kc6 Bxc5) 16... Kc4 { [%eval -5.83] } 17. Kc6?? { (-5.83 → Mate in 11) Checkmate is now unavoidable. Qc6 was best. } { [%eval #-11] } (17. Qc6 Rh7) 17... Rxd7 { [%eval #-10] } 18. Nxd7 { [%eval #-10] } 18... Kb4?? { (Mate in 10 → Mate in 3) Lost forced checkmate sequence. Rh8 was best. } { [%eval #3] } (18... Rh8 19. Kb7 Bd6 20. Nb8 Nb6 21. Kxb6 Bxb8 22. Kb7 Bd6 23. Kc6 Rd8 24. Kb6) 19. Nxb8 { [%eval #2] } 19... Ka5 { [%eval #2] } 20. Kd7 { [%eval #1] } 20... Ne7 { [%eval #1] } 21. Ke8# { Game ends by variant rule. } 1-0

