FEN
[Event "rated rapid game"]
[Site "https://adjva4.dpdns.org/62K6aMNb"]
[Date "2026.03.21"]
[Round "-"]
[White "Manchester8130"]
[Black "Kovinnivok"]
[Result "1/2-1/2"]
[GameId "62K6aMNb"]
[UTCDate "2026.03.21"]
[UTCTime "10:13:33"]
[WhiteElo "1661"]
[BlackElo "1686"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "B22"]
[Opening "Sicilian Defense: Alapin Variation"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.25] } 2. c3 { [%eval 0.0] } { B22 Sicilian Defense: Alapin Variation } 2... e5 { [%eval 0.16] } 3. Nf3 { [%eval 0.39] } 3... Nc6 { [%eval 0.37] } 4. Bb5 { [%eval 0.16] } 4... Nge7 { [%eval 0.55] } 5. O-O { [%eval 0.57] } 5... a6 { [%eval 0.54] } 6. Bxc6 { [%eval 0.36] } 6... Nxc6 { [%eval 0.42] } 7. d4 { [%eval 0.36] } 7... cxd4 { [%eval 0.74] } 8. cxd4 { [%eval 0.83] } 8... exd4 { [%eval 0.73] } 9. Nxd4 { [%eval 0.71] } 9... Bc5 { [%eval 0.96] } 10. Nf3?! { (0.96 → 0.12) Inaccuracy. Nf5 was best. } { [%eval 0.12] } (10. Nf5 O-O 11. Bh6 d5 12. Nxg7 dxe4 13. Nh5 Re8 14. Nc3 Bd4 15. Be3 Bh8) 10... O-O { [%eval 0.34] } 11. Nc3 { [%eval 0.06] } 11... b5?! { (0.06 → 0.80) Inaccuracy. d6 was best. } { [%eval 0.8] } (11... d6 12. Bg5 f6 13. Bf4 Bg4 14. h3 Bh5 15. Rc1 Kh8 16. Na4 Qa5 17. Nxc5) 12. Bf4 { [%eval 0.36] } 12... Bb7 { [%eval 0.55] } 13. Re1 { [%eval 0.19] } 13... Ne7 { [%eval 0.72] } 14. Qc2 { [%eval 0.19] } 14... d5 { [%eval 0.54] } 15. Nxd5?! { (0.54 → -0.02) Inaccuracy. exd5 was best. } { [%eval -0.02] } (15. exd5 Rc8 16. Rad1 b4 17. d6 Ng6 18. Bg5 Qd7 19. Ne4 Bxd6 20. Qd3 Bxe4) 15... Nxd5 { [%eval -0.03] } 16. exd5 { [%eval 0.06] } 16... Qxd5?? { (0.06 → 4.06) Blunder. Rc8 was best. } { [%eval 4.06] } (16... Rc8 17. Red1 Bd6 18. Qf5 g6 19. Qg5 Qxg5 20. Bxg5 f6 21. Be3 Rfd8 22. a4) 17. b3?? { (4.06 → -0.48) Blunder. Re5 was best. } { [%eval -0.48] } (17. Re5 Bxf2+ 18. Qxf2 Qd7 19. Qd4 Rad8 20. Qxd7 Rxd7 21. Rae1 h6 22. Bg3 Rc8) 17... Rac8 { [%eval -0.55] } 18. Rad1 { [%eval -0.55] } 18... Qc6 { [%eval -0.33] } 19. Bg3 { [%eval -0.68] } 19... h6 { [%eval -0.62] } 20. h3 { [%eval -0.59] } 20... Rfe8 { [%eval -0.41] } 21. Rxe8+ { [%eval -0.43] } 21... Rxe8 { [%eval -0.18] } 22. Qd3 { [%eval -0.56] } 22... Bb6 { [%eval -0.55] } 23. b4 { [%eval -0.69] } 23... Rd8 { [%eval -0.64] } 24. Qe2 { [%eval -0.77] } 24... Rxd1+ { [%eval -0.7] } 25. Qxd1 { [%eval -0.68] } 25... Qc3 { [%eval -0.49] } 26. Qd7?! { (-0.49 → -1.53) Inaccuracy. Qd6 was best. } { [%eval -1.53] } (26. Qd6 Qc6 27. Qb8+ Kh7 28. Qf4 f6 29. a3 Qe4 30. Qd6 Bc6 31. Kh2 Qd5) 26... Qc1+?! { (-1.53 → -0.44) Inaccuracy. Bxf3 was best. } { [%eval -0.44] } (26... Bxf3 27. gxf3 Qxf3 28. Qd6 Qf6 29. Qxf6 gxf6 30. Kg2 Kh7 31. Kf3 f5 32. Ke2) 27. Kh2 { [%eval -0.49] } 27... Qc6 { [%eval -0.52] } 28. Qxc6 { [%eval -0.61] } 28... Bxc6 { [%eval -0.6] } 29. Ne5 { [%eval -0.73] } 29... Bd5 { [%eval -0.52] } 30. Nd7 { [%eval -0.81] } 30... Bd8 { [%eval -0.37] } 31. Nc5 { [%eval -0.44] } 31... Bxa2 { [%eval -0.34] } 32. Nxa6 { [%eval -0.47] } 32... Bb6 { [%eval -0.27] } 33. Nc5 { [%eval -0.27] } 33... f5 { [%eval -0.11] } 34. Nd7? { (-0.11 → -1.43) Mistake. Be5 was best. } { [%eval -1.43] } (34. Be5 Bd5 35. g4 fxg4 36. hxg4 Kf7 37. f4 Bd8 38. Kg3 g6 39. Nd3 Bc6) 34... Bd4 { [%eval -1.45] } 35. Nb8 { [%eval -1.37] } 35... g5? { (-1.37 → -0.23) Mistake. Kf7 was best. } { [%eval -0.23] } (35... Kf7 36. Nc6 Bc3 37. Bd6 Ke6 38. Bc5 Kd5 39. Ne7+ Kc4 40. Nc6 Kd3 41. Bd6) 36. f3?! { (-0.23 → -0.95) Inaccuracy. Nc6 was best. } { [%eval -0.95] } (36. Nc6 Bf6 37. f4 Kf7 38. fxg5 Bxg5 39. Nd4 f4 40. Be1 Bc4 41. Bc3 Kg6) 36... f4 { [%eval -0.44] } 37. Be1 { [%eval -0.39] } 37... Kf7 { [%eval -0.33] } 38. Na6 { [%eval -0.55] } 38... Be3 { [%eval -0.24] } 39. Nc7 { [%eval -0.51] } 39... Bc4 { [%eval -0.44] } 40. h4 { [%eval -0.51] } 40... Kg6 { [%eval -0.34] } 41. Kh3 { [%eval -0.87] } 41... Bb6 { [%eval -0.9] } 42. Ne8 { [%eval -0.94] } 42... Be6+ { [%eval -0.79] } 43. Kh2 { [%eval -0.75] } 43... Bd4?! { (-0.75 → -0.19) Inaccuracy. g4 was best. } { [%eval -0.19] } (43... g4 44. Nd6 g3+ 45. Kh1 Bc4 46. Bd2 Be3 47. Bc3 Bd3 48. Ne8 Ba7 49. Nf6) 44. Nd6 { [%eval -0.22] } 44... Bc4 { [%eval -0.24] } 45. Kh3?! { (-0.24 → -0.93) Inaccuracy. hxg5 was best. } { [%eval -0.93] } (45. hxg5 hxg5 46. Ne4 Bd3 47. Nf2 Be2 48. Ne4 g4 49. fxg4 Bxg4 50. Bf2 Be5) 45... Bg1?! { (-0.93 → 0.06) Inaccuracy. Be5 was best. } { [%eval 0.06] } (45... Be5 46. Nxc4 bxc4 47. g3 c3 48. hxg5 hxg5 49. b5 c2 50. Bd2 Bc7 51. b6) 46. Kg4?? { (0.06 → Mate in 2) Checkmate is now unavoidable. Nxc4 was best. } { [%eval #-2] } (46. Nxc4 bxc4 47. hxg5 Kxg5 48. b5 Bd4 49. g3 fxg3 50. Kxg3 Be5+ 51. Kf2 h5) 46... Bh2?? { (Mate in 2 → 3.19) Lost forced checkmate sequence. Be6+ was best. } { [%eval 3.19] } (46... Be6+ 47. Nf5 Bxf5#) 47. h5+ { [%eval 3.26] } 47... Kf6 { [%eval 3.19] } 48. Ne4+?? { (3.19 → 0.29) Blunder. Nxc4 was best. } { [%eval 0.29] } (48. Nxc4 bxc4 49. Bc3+ Ke6 50. Bg7 Kf7 51. Bd4 Ke6 52. b5 Kd5 53. Bg7 Bg1) 48... Ke5?? { (0.29 → 3.96) Blunder. Ke7 was best. } { [%eval 3.96] } (48... Ke7 49. Kf5 Bf1 50. Bc3 Kf7 51. Kg4 Kg8 52. Nf6+ Kf8 53. Kf5 Bxg2 54. Kg6) 49. Bc3+ { [%eval 3.54] } 49... Ke6 { [%eval 3.93] } 50. Nc5+?? { (3.93 → 0.00) Blunder. Bg7 was best. } { [%eval 0.0] } (50. Bg7 Bg3 51. Bxh6 Be1 52. Bg7 Bxb4 53. Nxg5+ Kd7 54. h6 Bg8 55. h7 Bxh7) 50... Kd5?? { (0.00 → 4.07) Blunder. Kf7 was best. } { [%eval 4.07] } (50... Kf7 51. Kf5 Bg1 52. Nb7 Bd3+ 53. Kg4 Ke6 54. Nd8+ Ke7 55. Nc6+ Ke6 56. Nd8+) 51. Kf5?! { (4.07 → 2.58) Inaccuracy. Bg7 was best. } { [%eval 2.58] } (51. Bg7 Bg1 52. Ne4 Ke6 53. Bxh6 Bf1 54. Bg7 Kf7 55. Bb2 Kg8 56. Nxg5 Be3) 51... Bf1 { [%eval 2.48] } 52. Bg7 { [%eval 2.45] } 52... Bxg2 { [%eval 2.29] } 53. Bxh6?? { (2.29 → -0.05) Blunder. Kg4 was best. } { [%eval -0.05] } (53. Kg4 Bg1 54. Ne4 Bf1 55. Bxh6 Ke6 56. Nxg5+ Kf6 57. Ne4+ Kf7 58. Bxf4 Bd4) 53... Bxf3 { [%eval -0.05] } 54. Bxg5 { [%eval -0.04] } 54... Bxh5 { [%eval 0.0] } 55. Bxf4 { [%eval 0.0] } 55... Bxf4 { [%eval 0.0] } 56. Kxf4 { [%eval 0.0] } 56... Kc4 { [%eval 0.0] } 57. Na6 { [%eval 0.0] } 57... Be8 { [%eval 0.0] } 58. Ke4 { [%eval 0.0] } 58... Bd7 { [%eval 0.0] } 59. Ke5 { [%eval 0.0] } 59... Bc8 { [%eval 0.0] } 60. Nc7 { [%eval 0.0] } 60... Kxb4 { [%eval 0.0] } 61. Nxb5 { [%eval 0.0] } 61... Kxb5 { [%eval 0.0] } { The game is a draw. } 1/2-1/2