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[Event "Hourly Antichess Arena"] [Site "https://adjva4.dpdns.org/5VUZFvbv"] [Date "2026.01.06"] [Round "-"] [White "Kian_azarakhsh_1394"] [Black "ashwathvemula"] [Result "0-1"] [GameId "5VUZFvbv"] [UTCDate "2026.01.06"] [UTCTime "11:09:00"] [WhiteElo "1773"] [BlackElo "1514"] [WhiteRatingDiff "-149"] [BlackRatingDiff "+8"] [WhiteBerserk "true"] [BlackBerserk "true"] [Variant "Antichess"] [TimeControl "60+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "adjva4.dpdns.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Bb7?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 4.01] } 3... Bxg2 { [%eval 5.3] } 4. Bxe8 { [%eval 4.6] } 4... Bxh1 { [%eval 4.44] } 5. Bxf7 { [%eval 5.45] } 5... Qxd2 { [%eval 5.49] } 6. Qxd2?? { (5.49 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-11] } (6. Kxd2 Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qe1 Ra3) 6... Bf3 { [%eval #-11] } 7. Nxf3 { [%eval #-10] } 7... e5 { [%eval #-10] } 8. Nxe5 { [%eval #-9] } 8... Nc6 { [%eval #-9] } 9. Nxc6 { [%eval #-8] } 9... Rc8 { [%eval #-8] } 10. Nxa7 { [%eval #-7] } 10... c5?? { (Mate in 7 → Mate in 16) Lost forced checkmate sequence. Nf6 was best. } { [%eval #16] } (10... Nf6 11. Nxc8 Nd7 12. Qxd7 h6 13. Qxc7 h5 14. Bxh5 Rxh5 15. Qxg7 Rxh2 16. Qxf8) 11. Nxc8 { [%eval 11.54] } 11... Be7?! { (11.54 → Mate in 11) Checkmate is now unavoidable. Bd6 was best. } { [%eval #11] } (11... Bd6) 12. Nxe7 { [%eval #11] } 12... Nxe7 { [%eval #11] } 13. Qd5?? { (Mate in 11 → Mate in 5) Lost forced checkmate sequence. Qd8 was best. } { [%eval #-5] } (13. Qd8 Rxd8 14. Kd1 Rxd1 15. Bh5 Rxc1 16. Nd2 Rxc2 17. f4 Rxd2 18. a3 Rxb2) 13... Nxd5 { [%eval #-5] } 14. Bxd5 { [%eval #-4] } 14... c4?? { (Mate in 4 → 1.63) Lost forced checkmate sequence. Rg8 was best. } { [%eval 1.63] } (14... Rg8 15. Bxg8 g6 16. Bxh7 c4 17. Bxg6 c3 18. Nxc3#) 15. Bxc4 { [%eval 1.41] } 15... Rg8 { [%eval -0.07] } 16. Bxg8 { [%eval 0.65] } 16... g6 { [%eval 0.57] } 17. Bxh7 { [%eval 4.53] } 17... g5 { [%eval 2.04] } 18. e4 { [%eval 1.49] } 18... g4 { [%eval 2.5] } 19. e5?? { (2.50 → Mate in 1) Checkmate is now unavoidable. h4 was best. } { [%eval #-1] } (19. h4 gxh3 20. Bg5 h2 21. e5 h1=Q 22. Bg6 Qxe1 23. Na3 Qxe5 24. c4 Qxb2) 19... g3 { [%eval #-1] } 20. fxg3# { Game ends by variant rule. } 0-1