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[Event "rated variant:antichess game"] [Site "https://adjva4.dpdns.org/5MdSlPtK"] [Date "2026.03.22"] [Round "-"] [White "sudenurk2"] [Black "devansh2008"] [Result "0-1"] [GameId "5MdSlPtK"] [UTCDate "2026.03.22"] [UTCTime "20:20:04"] [WhiteElo "2469"] [BlackElo "2495"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+6"] [Variant "Antichess"] [TimeControl "60+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "adjva4.dpdns.org"] 1. g3 { [%eval 0.0] } 1... g6 { [%eval -0.07] } 2. b3 { [%eval -0.45] } 2... b6?! { (-0.45 → 0.33) Inaccuracy. c5 was best. } { [%eval 0.33] } (2... c5 3. c4 b5 4. cxb5 Ba6 5. bxa6 Nxa6 6. b4 cxb4 7. Ba3) 3. c4 { [%eval 0.41] } 3... b5 { [%eval 0.41] } 4. cxb5 { [%eval 0.36] } 4... Nh6?! { (0.36 → 1.30) Inaccuracy. d6 was best. } { [%eval 1.3] } (4... d6 5. Qc2 Nd7 6. Qxc7 Qxc7 7. Kd1 Qxc1 8. Kxc1 Ba6 9. bxa6) 5. a4 { [%eval 1.38] } 5... Na6?! { (1.38 → 2.40) Inaccuracy. d6 was best. } { [%eval 2.4] } (5... d6 6. b6 cxb6 7. g4 Bxg4 8. a5 bxa5 9. Rxa5 Bxe2 10. Bxe2 Qxa5 11. b4) 6. bxa6 { [%eval 2.93] } 6... Bxa6 { [%eval 3.17] } 7. Bg2 { [%eval 2.98] } 7... Bxe2 { [%eval 2.92] } 8. Bxa8 { [%eval 3.05] } 8... Qxa8 { [%eval 2.76] } 9. Nxe2 { [%eval 2.66] } 9... Qxh1 { [%eval 2.72] } 10. g4 { [%eval 2.93] } 10... Nxg4 { [%eval 3.07] } 11. f4?? { (3.07 → -3.46) Blunder. Qc2 was best. } { [%eval -3.46] } (11. Qc2 Nxf2) 11... Qxe1 { [%eval -3.5] } 12. Qxe1 { [%eval -3.13] } 12... Nxh2 { [%eval -2.31] } 13. f5? { (-2.31 → -3.94) Mistake. Na3 was best. } { [%eval -3.94] } (13. Na3 Nf1) 13... gxf5 { [%eval -3.65] } 14. Qf2?? { (-3.65 → Mate in 22) Checkmate is now unavoidable. Qf1 was best. } { [%eval #-22] } (14. Qf1 Nxf1) 14... f4 { [%eval #-22] } 15. Qxf4 { [%eval #-22] } 15... d6?? { (Mate in 22 → -0.16) Lost forced checkmate sequence. d5 was best. } { [%eval -0.16] } (15... d5 16. Qxf7 Kxf7 17. Ng3 h5 18. Nxh5 Rxh5 19. d3 Bh6 20. Bxh6 Rxh6 21. b4) 16. Qxd6 { [%eval 0.0] } 16... cxd6 { [%eval 0.0] } 17. Nec3?? { (0.00 → -4.20) Blunder. Ng1 was best. } { [%eval -4.2] } (17. Ng1 Ng4 18. Nh3 Nh2) 17... d5 { [%eval -4.4] } 18. Nxd5 { [%eval -3.99] } 18... Rg8 { [%eval -2.0] } 19. Nxe7 { [%eval -2.22] } 19... Kxe7 { [%eval -2.28] } 20. Nc3 { [%eval -2.22] } 20... Ng4 { [%eval -2.17] } 21. Ra2?? { (-2.17 → Mate in 6) Checkmate is now unavoidable. a5 was best. } { [%eval #-6] } (21. a5 Kd7) 21... h5?? { (Mate in 6 → -2.61) Lost forced checkmate sequence. Ne3 was best. } { [%eval -2.61] } (21... Ne3 22. dxe3 Rg2 23. Rxg2 Bg7 24. Rxg7 Kd6 25. Rxh7 a5 26. Rxf7 Kd5 27. Nxd5#) 22. Bb2 { [%eval -2.61] } 22... h4 { [%eval -2.3] } 23. a5 { [%eval -2.74] } 23... h3 { [%eval -3.07] } 24. b4 { [%eval -2.87] } 24... Rh8 { [%eval -2.23] } 25. Ba3 { [%eval -2.84] } 25... Rg8 { [%eval -2.53] } 26. Na4?? { (-2.53 → Mate in 6) Checkmate is now unavoidable. Bb2 was best. } { [%eval #-6] } (26. Bb2 f6 27. Ra3 Bg7 28. Ra1 Kd6 29. d4 Ne5 30. dxe5 fxe5 31. Na2 h2) 26... Ne3 { [%eval #-6] } 27. dxe3 { [%eval #-5] } 27... h2 { [%eval #-5] } 28. Rxh2 { [%eval #-4] } 28... Rh8 { [%eval #-4] } 29. Rxh8 { [%eval #-3] } 29... Kd7 { [%eval #-3] } 30. Rxf8 { [%eval #-2] } 30... Kd6 { [%eval #-3] } 31. Rxf7 { [%eval #-2] } 31... Ke6 { [%eval #-2] } 32. Rxa7 { [%eval #-1] } 32... Ke7 { [%eval #-1] } 33. Rxe7# { Game ends by variant rule. } 0-1