FEN
[Event "rated variant:antichess game"]
[Site "https://adjva4.dpdns.org/3vKmYDwk"]
[Date "2026.04.25"]
[Round "-"]
[White "CircusSands"]
[Black "preetum"]
[Result "0-1"]
[GameId "3vKmYDwk"]
[UTCDate "2026.04.25"]
[UTCTime "19:47:09"]
[WhiteElo "2264"]
[BlackElo "1929"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6 { [%eval -4.28] } 2. c4 { [%eval -0.55] } 2... Bb4 { [%eval -0.13] } 3. c5?! { (-0.13 → -1.11) Inaccuracy. a4 was best. } { [%eval -1.11] } (3. a4 Bxd2 4. Kxd2 Qf6 5. Qc2 Qxf2 6. Qxh7 Rxh7 7. g3 Qxe2) 3... Bxd2 { [%eval -0.79] } 4. Qxd2?? { (-0.79 → Mate in 14) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-14] } (4. Nxd2 c6 5. b4 Ne7 6. e3 Qa5 7. bxa5 a6 8. Bxa6 bxa6 9. Ne2 Kd8) 4... c6?? { (Mate in 14 → -2.21) Lost forced checkmate sequence. Nh6 was best. } { [%eval -2.21] } (4... Nh6 5. Qxh6 gxh6 6. Bxh6 Qg5 7. Bxg5 f6 8. Bxf6 h5 9. Bxh8 e5 10. Bxe5) 5. Qxd7 { [%eval -2.2] } 5... Bxd7?? { (-2.20 → 1.02) Blunder. Kxd7 was best. } { [%eval 1.02] } (5... Kxd7 6. Bg5) 6. Bh6 { [%eval 0.81] } 6... gxh6 { [%eval 1.08] } 7. Nh3? { (1.08 → -0.11) Mistake. Nc3 was best. } { [%eval -0.11] } (7. Nc3) 7... a6?! { (-0.11 → 0.76) Inaccuracy. Qa5 was best. } { [%eval 0.76] } (7... Qa5 8. a3 Qxe1 9. e3 Qxf1 10. Rxf1 a6 11. Re1 Ra7 12. Rh1 Ne7 13. Rf1) 8. Ng5 { [%eval 0.85] } 8... Qxg5 { [%eval 0.56] } 9. g4 { [%eval 0.75] } 9... Qxg4?! { (0.75 → 1.79) Inaccuracy. Qxc5 was best. } { [%eval 1.79] } (9... Qxc5 10. g5) 10. Bh3?? { (1.79 → Mate in 16) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-16] } (10. Nc3 Qxe2) 10... Qxe2 { [%eval -10.06] } 11. Kxe2 { [%eval -7.23] } 11... e5?? { (-7.23 → 0.54) Blunder. Ra7 was best. } { [%eval 0.54] } (11... Ra7 12. Bxe6 fxe6 13. Rg1 Bc8 14. Rxg8 Rxg8 15. h4 b6 16. cxb6 a5 17. bxa7) 12. Bxd7 { [%eval 1.13] } 12... Kxd7 { [%eval 0.83] } 13. Na3?? { (0.83 → Mate in 11) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-11] } (13. Rd1 b6) 13... Kd6 { [%eval #-11] } 14. cxd6 { [%eval #-10] } 14... Ne7 { [%eval #-10] } 15. dxe7 { [%eval #-9] } 15... Rf8 { [%eval #-10] } 16. exf8=Q { [%eval #-8] } 16... Nd7 { [%eval #-8] } 17. Qxf7 { [%eval #-7] } 17... e4 { [%eval #-7] } 18. Qxd7 { [%eval #-6] } 18... b6 { [%eval #-7] } 19. Qxc6 { [%eval #-6] } 19... Rd8 { [%eval #-6] } 20. Qxe4 { [%eval #-4] } 20... Ra8 { [%eval #-5] } 21. Qxa8 { [%eval #-4] } 21... b5?? { (Mate in 4 → 12.20) Lost forced checkmate sequence. h5 was best. } { [%eval 12.2] } (21... h5 22. Qxa6 b5 23. Nxb5 h6 24. Qxh6 h4 25. Qxh4#) 22. Qxa6?? { (12.20 → Mate in 3) Checkmate is now unavoidable. Nxb5 was best. } { [%eval #-3] } (22. Nxb5 axb5) 22... h5 { [%eval #-3] } 23. Qxb5 { [%eval #-1] } 23... h6 { [%eval #-1] } 24. Qxh5# { Game ends by variant rule. } 0-1