FEN
[Event "rated blitz game"]
[Site "https://adjva4.dpdns.org/34NBJQHM"]
[Date "2025.04.18"]
[Round "-"]
[White "electricbrown"]
[Black "kerzek"]
[Result "0-1"]
[GameId "34NBJQHM"]
[UTCDate "2025.04.18"]
[UTCTime "04:21:04"]
[WhiteElo "936"]
[BlackElo "1002"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+5"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "C44"]
[Opening "King's Knight Opening: Normal Variation"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.13] } 2... Nc6 { [%eval 0.21] } { C44 King's Knight Opening: Normal Variation } 3. d3 { [%eval 0.0] } 3... d6 { [%eval 0.14] } 4. Nc3 { [%eval 0.13] } 4... Be7 { [%eval 0.3] } 5. a3 { [%eval -0.01] } 5... Bg4 { [%eval 0.3] } 6. h3 { [%eval 0.17] } 6... Bxf3 { [%eval 0.19] } 7. Qxf3 { [%eval 0.09] } 7... Nf6 { [%eval 0.38] } 8. b4?! { (0.38 → -0.51) Inaccuracy. Ne2 was best. } { [%eval -0.51] } (8. Ne2 d5 9. exd5 Qxd5 10. Qxd5 Nxd5 11. g3 O-O-O 12. Bd2 Bc5 13. Bg2 Nd4) 8... a6?! { (-0.51 → 0.16) Inaccuracy. a5 was best. } { [%eval 0.16] } (8... a5 9. b5) 9. Be2?? { (0.16 → -3.90) Blunder. Ne2 was best. } { [%eval -3.9] } (9. Ne2) 9... Nd4 { [%eval -3.96] } 10. Qg3 { [%eval -3.94] } 10... Nxc2+ { [%eval -3.76] } 11. Kd2 { [%eval -4.31] } 11... Nxa1 { [%eval -4.24] } 12. Nd5?! { (-4.24 → -5.84) Inaccuracy. Bd1 was best. } { [%eval -5.84] } (12. Bd1 O-O 13. Ke1 Kh8 14. h4 a5 15. h5 axb4 16. h6 g6 17. axb4 c6) 12... Nb3+ { [%eval -5.77] } 13. Kc2 { [%eval -5.76] } 13... Nd4+ { [%eval -5.79] } 14. Kd2 { [%eval -6.67] } 14... Nxd5 { [%eval -6.67] } 15. exd5 { [%eval -6.74] } 15... Bg5+ { [%eval -6.72] } 16. Kc3 { [%eval -8.2] } 16... Nxe2+ { [%eval -8.06] } 17. Kc4 { [%eval -8.89] } 17... Nxg3 { [%eval -8.87] } 18. fxg3 { [%eval -8.69] } 18... b5+ { [%eval -8.4] } 19. Kb3 { [%eval -8.32] } 19... Qf6 { [%eval -8.32] } 20. Bb2 { [%eval -9.17] } 20... O-O { [%eval -8.16] } 21. h4 { [%eval -8.45] } 21... Be3 { [%eval -8.24] } 22. Re1 { [%eval -8.7] } 22... Bd4 { [%eval -8.37] } 23. Bc1 { [%eval -9.78] } 23... Qf2 { [%eval -10.86] } 24. Rd1?! { (-10.86 → Mate in 10) Checkmate is now unavoidable. Re4 was best. } { [%eval #-10] } (24. Re4 c5 25. Rxd4 exd4 26. bxc5 dxc5 27. Bf4 c4+ 28. Kb4 cxd3 29. Kc5 d2) 24... a5 { [%eval -9.85] } 25. g4? { (-9.85 → Mate in 1) Checkmate is now unavoidable. bxa5 was best. } { [%eval #-1] } (25. bxa5 Rxa5 26. h5 Qxg2 27. Rd2 Qxd5+ 28. Kc2 b4 29. Rh2 e4 30. Bb2 bxa3) 25... a4# { Black wins by checkmate. } 0-1