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[Event "casual variant:atomic game"] [Site "https://adjva4.dpdns.org/2SECDdzr"] [Date "2026.04.22"] [Round "-"] [White "Zane-Elnathan"] [Black "lichess AI level 1"] [Result "1-0"] [GameId "2SECDdzr"] [UTCDate "2026.04.22"] [UTCTime "01:47:45"] [WhiteElo "1145"] [BlackElo "?"] [Variant "Atomic"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "adjva4.dpdns.org"] 1. e4 { [%eval 1.68] } 1... d5?! { (1.68 → 2.64) Inaccuracy. e6 was best. } { [%eval 2.64] } (1... e6 2. d4 Nh6 3. f3 Na6 4. c3 f6 5. e5 d5 6. g3) 2. exd5?? { (2.64 → Mate in 1) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-1] } (2. Nc3 a6 3. d4 Nh6 4. h3 e5 5. Nxd5 Be6 6. c3 Nc6) 2... Nf6?? { (Mate in 1 → -6.70) Lost forced checkmate sequence. Qxd2# was best. } { [%eval -6.7] } (2... Qxd2#) 3. Nf3?? { (-6.70 → Mate in 1) Checkmate is now unavoidable. d4 was best. } { [%eval #-1] } (3. d4 Ne4 4. f4 Bg4 5. Qf3 e6 6. Bb5+ Nc6 7. Nc3 Bb4) 3... e5 { [%eval #-3] } 4. Bb5+ { [%eval #-1] } 4... Ke7 { [%eval #-3] } 5. Nxe5 { [%eval #-1] } 5... Kf6?? { (Mate in 1 → 151.47) Lost forced checkmate sequence. Qxd2# was best. } { [%eval 151.47] } (5... Qxd2#) 6. O-O?? { (151.47 → Mate in 4) Checkmate is now unavoidable. Bd7 was best. } { [%eval #-4] } (6. Bd7) 6... Bc5?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Qd4 was best. } { [%eval #5] } (6... Qd4 7. Kh1 Bh3 8. gxh3 Qf4 9. h4 Qh2#) 7. d4 { [%eval #4] } 7... a6 { [%eval #2] } 8. Bf4 { [%eval #4] } 8... Qf8 { [%eval #2] } 9. dxc5?! { (Mate in 2 → 16.98) Lost forced checkmate sequence. Qh5 was best. } { [%eval 16.98] } (9. Qh5 Rg8 10. Qxf7#) 9... h6?! { (16.98 → Mate in 2) Checkmate is now unavoidable. Bh3 was best. } { [%eval #2] } (9... Bh3 10. gxh3 Qc5 11. Qd4+ Kf5 12. Kh1 Kg4 13. Rg1+ Kh3 14. Rg3+ Kg2 15. Nd2) 10. Be5+ { [%eval #1] } 10... Ke6 { [%eval #1] } 11. Bxc7?! { (Mate in 1 → 15.27) Lost forced checkmate sequence. Qd7# was best. } { [%eval 15.27] } (11. Qd7#) 11... Kf5?! { (15.27 → Mate in 2) Checkmate is now unavoidable. Qc5 was best. } { [%eval #2] } (11... Qc5 12. Kh1) 12. Nc3?! { (Mate in 2 → 10.51) Lost forced checkmate sequence. Qh5+ was best. } { [%eval 10.51] } (12. Qh5+ Ke4 13. Qe5#) 12... Kf6?! { (10.51 → Mate in 2) Checkmate is now unavoidable. Qd6 was best. } { [%eval #2] } (12... Qd6 13. Qxd6 Kg6 14. Ne4 Rad8 15. Nd6 Rxd6 16. Rfd1 Re8 17. Rd7 Re7 18. Rd6+) 13. Ne4+ { [%eval #2] } 13... Ke6 { [%eval #2] } 14. Nf6 { [%eval #6] } 14... Rd8 { [%eval #2] } 15. Nd5 { [%eval #6] } 15... b5 { [%eval #3] } 16. Qe1+ { [%eval #3] } 16... Kd6 { [%eval #2] } 17. Nb4 { [%eval #3] } 17... Re8 { [%eval #1] } 18. Nxa6?? { (Mate in 1 → Mate in 4) Lost forced checkmate sequence. Qe7# was best. } { [%eval #-4] } (18. Qe7#) 18... Qg8?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. Re2 was best. } { [%eval #2] } (18... Re2 19. Qxe2 Qa8 20. f3 Qa7+ 21. Kh1 Qg1#) 19. Qd1+ { [%eval #2] } 19... Kc6 { [%eval #2] } 20. Qf3+ { [%eval #4] } 20... Kd6 { [%eval #3] } 21. Rfd1+ { [%eval #2] } 21... Ke7 { [%eval #1] } 22. Rd7+ { [%eval #1] } 22... Ke6 { [%eval #1] } 23. Rxf7# { Game ends by variant rule. } 1-0