FEN
[Event "rated variant:racingKings game"]
[Site "https://adjva4.dpdns.org/26pu3k6F"]
[Date "2025.08.13"]
[Round "-"]
[White "Aguero10ten"]
[Black "myramadi11"]
[Result "1-0"]
[GameId "26pu3k6F"]
[UTCDate "2025.08.13"]
[UTCTime "16:09:44"]
[WhiteElo "1501"]
[BlackElo "1500"]
[WhiteRatingDiff "+39"]
[BlackRatingDiff "-242"]
[Variant "Racing Kings"]
[TimeControl "900+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. Nxc2 { [%eval 0.02] } 1... Kb3?! { (0.02 → 0.85) Inaccuracy. Rxc2 was best. } { [%eval 0.85] } (1... Rxc2 2. Kh3 Kb3 3. Rg8 Rc4 4. Bg2 Qe5 5. Re1 Ba3 6. Qh2) 2. Kh3?! { (0.85 → 0.00) Inaccuracy. Nc3 was best. } { [%eval 0.0] } (2. Nc3 Nxc3 3. Kg3 Qa4 4. Ne1 Nd1 5. Qh4 Nxf2 6. Kxf2 Ra2) 2... Kc4?? { (0.00 → 3.46) Blunder. Rxc2 was best. } { [%eval 3.46] } (2... Rxc2 3. Rg8 Rc4 4. Bg2 Qe5 5. Re1 Ba3 6. Nc3 Qxe1 7. Qxe1) 3. Nxa1 { [%eval 3.59] } 3... Kb5? { (3.59 → 6.54) Mistake. Kd5 was best. } { [%eval 6.54] } (3... Kd5 4. Nd4 Rb7 5. Bd3 Rxa1 6. Rxd1 Nb3 7. Qh2 Nxd4 8. Bxd4) 4. Kh4?? { (6.54 → -9.92) Blunder. Rg8 was best. } { [%eval -9.92] } (4. Rg8 Rxa1) 4... Kc6 { [%eval -3.67] } 5. Qh3?? { (-3.67 → Mate in 7) Checkmate is now unavoidable. Qh2 was best. } { [%eval #-7] } (5. Qh2 Kb7) 5... Kc7 { [%eval #-6] } 6. Rg8 { [%eval #-6] } 6... Kb7?? { (Mate in 6 → 0.82) Lost forced checkmate sequence. Rb8 was best. } { [%eval 0.82] } (6... Rb8 7. Qf3 R1b7 8. Qa3 Bxa3 9. Ba7 Rd8 10. Bh3 Rxa7 11. Rxd8 Kxd8#) 7. Kh5?! { (0.82 → 0.00) Inaccuracy. Kg5 was best. } { [%eval 0.0] } (7. Kg5 Ra2) 7... Ka6?? { (0.00 → 21.31) Blunder. Ra2 was best. } { [%eval 21.31] } (7... Ra2 8. Kg6 Ra8 9. Rg5 Rbxa1 10. Kg7 Rb8 11. Kh8 Ka8) 8. R1g7 { [%eval 13.46] } 8... Rb8 { [%eval 20.95] } 9. Rxb8 { [%eval 23.89] } 9... Rxb8 { [%eval 22.54] } 10. Qd7 { [%eval 19.32] } 10... Ne4 { [%eval 15.35] } 11. Bg2 { [%eval 12.03] } 11... Nc5?! { (12.03 → Mate in 6) Checkmate is now unavoidable. Bb2 was best. } { [%eval #6] } (11... Bb2 12. Bd4) 12. Bxc5 { [%eval #5] } 12... Bh6 { [%eval #4] } 13. Kxh6 { [%eval #3] } 13... Rb7 { [%eval #3] } 14. Kh7 { [%eval #2] } 14... Rb6 { [%eval #1] } 15. Kh8# { Game ends by variant rule. } 1-0
