FEN
[Event "Hourly Antichess Arena"]
[Site "https://adjva4.dpdns.org/1skZ5vW3"]
[Date "2026.04.26"]
[Round "-"]
[White "rags-to-riches"]
[Black "Evgeniy_KLG"]
[Result "0-1"]
[GameId "1skZ5vW3"]
[UTCDate "2026.04.26"]
[UTCTime "05:32:06"]
[WhiteElo "2213"]
[BlackElo "1812"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+10"]
[WhiteBerserk "true"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. g3 { [%eval 0.0] } 1... g5 { [%eval 0.25] } 2. h4 { [%eval 0.0] } 2... gxh4 { [%eval -0.02] } 3. Rxh4?! { (-0.02 → -0.89) Inaccuracy. gxh4 was best. } { [%eval -0.89] } (3. gxh4 h5 4. c4 Rh6 5. Rh3 Ra6 6. a3 Rxa3 7. Nxa3 c6) 3... Nh6?? { (-0.89 → 0.92) Blunder. e6 was best. } { [%eval 0.92] } (3... e6 4. Rxh7 Rxh7 5. b4 Bxb4 6. Bh3 Bxd2 7. Bxd2 Rxh3 8. Nxh3) 4. Rxh6 { [%eval 1.32] } 4... Bxh6 { [%eval 0.76] } 5. d3 { [%eval 1.54] } 5... Bxc1 { [%eval 1.54] } 6. Qxc1 { [%eval 0.62] } 6... h6 { [%eval 1.76] } 7. Qxh6 { [%eval 1.35] } 7... Rxh6 { [%eval 0.95] } 8. Bh3 { [%eval 1.5] } 8... Rxh3 { [%eval 1.7] } 9. Nxh3 { [%eval 1.32] } 9... b6 { [%eval 1.58] } 10. Nd2 { [%eval 1.23] } 10... Ba6 { [%eval 1.46] } 11. Nb3 { [%eval 1.12] } 11... Bxd3 { [%eval 1.63] } 12. cxd3 { [%eval 1.33] } 12... b5 { [%eval 1.68] } 13. Nc5? { (1.68 → 0.00) Mistake. Nd2 was best. } { [%eval 0.0] } (13. Nd2 d6) 13... b4 { [%eval -0.66] } 14. Nxd7 { [%eval -0.99] } 14... Kxd7 { [%eval -0.46] } 15. b3?! { (-0.46 → -1.30) Inaccuracy. Rb1 was best. } { [%eval -1.3] } (15. Rb1 Qe8 16. Kd2 Kc6 17. Kc2 Kb5 18. Re1 b3 19. axb3 Kb6 20. b4 Ka5) 15... c5?! { (-1.30 → -0.24) Inaccuracy. Qe8 was best. } { [%eval -0.24] } (15... Qe8) 16. d4? { (-0.24 → -1.37) Mistake. Kd2 was best. } { [%eval -1.37] } (16. Kd2 Kd6) 16... cxd4 { [%eval -0.16] } 17. e3? { (-0.16 → -1.29) Mistake. Kd2 was best. } { [%eval -1.29] } (17. Kd2 d3) 17... dxe3 { [%eval -0.99] } 18. fxe3 { [%eval -1.29] } 18... Nc6 { [%eval -1.64] } 19. Ng1?? { (-1.64 → Mate in 9) Checkmate is now unavoidable. e4 was best. } { [%eval #-9] } (19. e4 f5) 19... Nd4 { [%eval #-9] } 20. exd4 { [%eval #-8] } 20... e5 { [%eval #-8] } 21. dxe5 { [%eval #-7] } 21... Qh4 { [%eval #-7] } 22. gxh4 { [%eval #-6] } 22... f6 { [%eval #-6] } 23. exf6 { [%eval #-5] } 23... Ke7 { [%eval #-5] } 24. fxe7 { [%eval #-4] } 24... Rd8 { [%eval #-4] } 25. exd8=R { [%eval #-3] } 25... a5 { [%eval #-3] } 26. Rc1 { [%eval #-2] } 26... a4 { [%eval #-2] } 27. bxa4 { [%eval #-1] } 27... b3 { [%eval #-1] } 28. axb3# { Game ends by variant rule. } 0-1