FEN
[Event "rated classical game"]
[Site "https://adjva4.dpdns.org/1W0gFzLa"]
[Date "2024.04.12"]
[Round "-"]
[White "avyaangupta2016"]
[Black "Loucter"]
[Result "1-0"]
[GameId "1W0gFzLa"]
[UTCDate "2024.04.12"]
[UTCTime "10:14:00"]
[WhiteElo "1067"]
[BlackElo "1196"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-97"]
[Variant "Standard"]
[TimeControl "1800+0"]
[ECO "D02"]
[Opening "Queen's Pawn Game: Chigorin Variation"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.25] } 2. Nf3 { [%eval 0.1] } 2... Nc6?! { (0.10 → 0.72) Inaccuracy. Nf6 was best. } { [%eval 0.72] } { D02 Queen's Pawn Game: Chigorin Variation } (2... Nf6 3. c4 e6 4. g3 Bb4+ 5. Bd2 Be7 6. Bg2 O-O 7. O-O) 3. Nc3?! { (0.72 → 0.00) Inaccuracy. c4 was best. } { [%eval 0.0] } (3. c4 e6 4. e3 Nf6 5. Nc3 Bd6 6. c5 Be7 7. a3 Ne4) 3... f6?? { (0.00 → 1.81) Blunder. Bf5 was best. } { [%eval 1.81] } (3... Bf5 4. Bf4 e6 5. e3 Bd6 6. Bg3 h5 7. a3 h4 8. Bxd6) 4. Bf4? { (1.81 → 0.21) Mistake. e4 was best. } { [%eval 0.21] } (4. e4 dxe4 5. Nxe4 e5 6. Bc4 Bf5 7. Ng3 Nge7 8. Nxf5 Nxf5) 4... e6 { [%eval 0.63] } 5. e3 { [%eval 0.47] } 5... Bd6 { [%eval 0.79] } 6. Bg3 { [%eval 0.5] } 6... Bxg3 { [%eval 0.77] } 7. hxg3 { [%eval 0.66] } 7... Nge7 { [%eval 0.92] } 8. Be2 { [%eval 0.78] } 8... Ng6 { [%eval 1.19] } 9. Nd2 { [%eval 1.07] } 9... e5 { [%eval 1.14] } 10. Bh5 { [%eval 0.62] } 10... exd4? { (0.62 → 2.01) Mistake. O-O was best. } { [%eval 2.01] } (10... O-O 11. dxe5 Ncxe5 12. Qe2 c6 13. O-O-O f5 14. f4 Nf7 15. g4 fxg4 16. Bxg4 Bxg4 17. Qxg4) 11. Bxg6+ { [%eval 2.25] } 11... hxg6?? { (2.25 → 6.43) Blunder. Ke7 was best. } { [%eval 6.43] } (11... Ke7 12. exd4 hxg6 13. Rxh8 Qxh8 14. Nxd5+ Kd8 15. Qf3 Qh5 16. O-O-O Qxf3 17. Nxf3 Be6 18. Ne3) 12. Rxh8+ { [%eval 6.53] } 12... Kf7 { [%eval 6.21] } 13. Rxd8 { [%eval 6.28] } 13... Nxd8 { [%eval 6.81] } 14. Nxd5 { [%eval 7.0] } 14... Ne6 { [%eval 6.94] } 15. Qe2 { [%eval 6.81] } 15... dxe3 { [%eval 6.96] } 16. Nxe3 { [%eval 6.76] } 16... Nd4 { [%eval 7.83] } 17. Qd3 { [%eval 7.75] } 17... c5 { [%eval 8.02] } 18. O-O-O { [%eval 7.47] } 18... Bf5 { [%eval 7.56] } 19. Qc4+ { [%eval 7.52] } 19... Ne6 { [%eval 8.68] } 20. Nf3 { [%eval 8.15] } 20... Rc8? { (8.15 → Mate in 9) Checkmate is now unavoidable. Re8 was best. } { [%eval #9] } (20... Re8 21. g4 b5 22. Qd5 Be4 23. Qxe4 a5 24. Qb7+ Re7 25. Qxb5 Nd4 26. Qc4+ Ne6 27. Rd8) 21. Rd7+ { [%eval #8] } 21... Kf8 { [%eval #7] } 22. g4? { (Mate in 7 → 8.88) Lost forced checkmate sequence. Nxf5 was best. } { [%eval 8.88] } (22. Nxf5 Rc6 23. Qh4 Kg8 24. Ne7+ Kf7 25. Nd5+ Kg8 26. Nxf6+ gxf6 27. Qh7+ Kf8 28. Qf7#) 22... Rd8? { (8.88 → Mate in 14) Checkmate is now unavoidable. Bxg4 was best. } { [%eval #14] } (22... Bxg4 23. Nxg4 Rc7 24. Rd2 Ke7 25. Re2 Rc6 26. Nh4 Kd7 27. Nxg6 Rd6 28. Re1 Rd4) 23. Rxb7 { [%eval 25.23] } 23... Rd4?! { (25.23 → Mate in 6) Checkmate is now unavoidable. Nc7 was best. } { [%eval #6] } (23... Nc7 24. gxf5) 24. Rb8+?! { (Mate in 6 → 29.03) Lost forced checkmate sequence. Nxd4 was best. } { [%eval 29.03] } (24. Nxd4 Nd8 25. Qxc5+ Kg8 26. Qe7 Nxb7 27. Nexf5 gxf5 28. Ne6 fxg4 29. Qxg7#) 24... Ke7?! { (29.03 → Mate in 6) Checkmate is now unavoidable. Rd8 was best. } { [%eval #6] } (24... Rd8 25. Rb7) 25. Qa6?! { (Mate in 6 → 12.86) Lost forced checkmate sequence. Nxd4 was best. } { [%eval 12.86] } (25. Nxd4 Bxg4 26. Rb7+ Kf8 27. Nxe6+ Kg8 28. Qxg4 Kh7 29. Rxg7+ Kh6 30. Qxg6#) 25... Be4?! { (12.86 → Mate in 6) Checkmate is now unavoidable. Rd8 was best. } { [%eval #6] } (25... Rd8 26. Rb7+) 26. Qxa7+? { (Mate in 6 → 9.07) Lost forced checkmate sequence. Nxd4 was best. } { [%eval 9.07] } (26. Nxd4 Nd8 27. Qc8 cxd4 28. Qxd8+ Ke6 29. Qc8+ Kd6 30. Nc4+ Kd5 31. Rb5#) 26... Rd7 { [%eval 8.34] } 27. Qb6 { [%eval 8.84] } 27... c4 { [%eval 11.1] } 28. Qb4+ { [%eval 9.2] } 28... Kf7 { [%eval 9.52] } 29. Qb5 { [%eval 9.6] } 29... Bxf3? { (9.60 → Mate in 1) Checkmate is now unavoidable. Ke7 was best. } { [%eval #1] } (29... Ke7 30. Qxc4 Rb7 31. Rh8 Bxf3 32. Qc8 Kd6 33. Nc4+ Kd5 34. Re8 Nc5 35. Ne3+ Kd6 36. gxf3) 30. Qxd7# { White wins by checkmate. } 1-0