FEN
[Event "rated blitz game"]
[Site "https://adjva4.dpdns.org/1Kh8FFJA"]
[Date "2026.05.24"]
[Round "-"]
[White "johannsamama"]
[Black "The_Anomaly"]
[Result "0-1"]
[GameId "1Kh8FFJA"]
[UTCDate "2026.05.24"]
[UTCTime "22:05:13"]
[WhiteElo "1130"]
[BlackElo "1061"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+7"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "A43"]
[Opening "Benoni Defense: Cormorant Gambit"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. d4 { [%eval 0.15] } 1... c5 { [%eval 0.61] } 2. dxc5?! { (0.61 → 0.00) Inaccuracy. d5 was best. } { [%eval 0.0] } (2. d5 Nf6 3. Nc3 d6 4. e4 g6 5. Nf3 Bg7 6. Bc4 Na6) 2... b6?! { (0.00 → 0.94) Inaccuracy. e6 was best. } { [%eval 0.94] } { A43 Benoni Defense: Cormorant Gambit } (2... e6 3. e4 Bxc5 4. Bd3 d6 5. Nf3 Nf6 6. O-O Nc6 7. h3) 3. cxb6 { [%eval 0.9] } 3... axb6 { [%eval 1.06] } 4. Nc3 { [%eval 0.9] } 4... Bb7 { [%eval 1.07] } 5. Bf4 { [%eval 0.98] } 5... Nf6 { [%eval 1.09] } 6. e3 { [%eval 0.65] } 6... d6?! { (0.65 → 1.32) Inaccuracy. g6 was best. } { [%eval 1.32] } (6... g6 7. Nf3 Bg7 8. Bb5 Na6 9. O-O Nc7 10. Bd3 O-O 11. Bg3) 7. f3 { [%eval 1.11] } 7... e5?! { (1.11 → 1.70) Inaccuracy. g6 was best. } { [%eval 1.7] } (7... g6 8. Bb5+ Nc6 9. Nge2 Bg7 10. e4 O-O 11. a4 Na7 12. Bc4 Qc8 13. Bb3) 8. Bg5 { [%eval 1.8] } 8... Be7 { [%eval 1.8] } 9. Bb5+ { [%eval 1.67] } 9... Nc6 { [%eval 1.79] } 10. Nge2 { [%eval 1.29] } 10... h6?! { (1.29 → 2.40) Inaccuracy. O-O was best. } { [%eval 2.4] } (10... O-O 11. O-O Ne8 12. Bxe7 Nxe7 13. a4 Qc7 14. Qd3 Qc5 15. Rab1 d5 16. b4) 11. Bh4?! { (2.40 → 1.38) Inaccuracy. Bxf6 was best. } { [%eval 1.38] } (11. Bxf6 Bxf6 12. Qd5 Rc8 13. O-O-O O-O 14. Qxd6 Bg5 15. f4 exf4 16. exf4 Bf6) 11... O-O { [%eval 1.49] } 12. O-O { [%eval 1.47] } 12... d5?! { (1.47 → 2.22) Inaccuracy. Na7 was best. } { [%eval 2.22] } (12... Na7 13. Bxf6 Bxf6 14. Bc4 Bg5 15. f4 exf4 16. Nxf4 Bf6 17. Ncd5 Bg5 18. Bb3) 13. Bxf6 { [%eval 2.17] } 13... Bxf6 { [%eval 2.15] } 14. Nxd5 { [%eval 2.13] } 14... e4 { [%eval 2.42] } 15. fxe4?! { (2.42 → 1.46) Inaccuracy. Nec3 was best. } { [%eval 1.46] } (15. Nec3 Bxc3 16. Nxc3 Qg5 17. f4 Qc5 18. Qe2 Ne7 19. Rfd1 Nf5 20. Kf2 Rfd8) 15... Bxb2 { [%eval 1.43] } 16. Rb1 { [%eval 1.51] } 16... Be5 { [%eval 1.23] } 17. Bxc6?! { (1.23 → 0.31) Inaccuracy. a4 was best. } { [%eval 0.31] } (17. a4 Na7 18. Bd3 Bxd5 19. exd5 Nc8 20. c4 Qc7 21. Kh1 Bxh2 22. Nd4 Be5) 17... Bxc6 { [%eval 0.4] } 18. Nxb6 { [%eval 0.1] } 18... Rxa2 { [%eval 0.11] } 19. Qc1?? { (0.11 → -3.86) Blunder. Nd5 was best. } { [%eval -3.86] } (19. Nd5 Bxd5 20. exd5 Qc7 21. h3 Rd8 22. Nd4 Bxd4 23. exd4 Qxc2 24. Qf3 f6) 19... Bxe4 { [%eval -3.86] } 20. Rd1?! { (-3.86 → -5.41) Inaccuracy. Rb4 was best. } { [%eval -5.41] } (20. Rb4 Rxc2 21. Rxe4 Rxc1 22. Nxc1 Qd6 23. Kh1 Bxh2 24. Ne2 Qg6 25. Kxh2 Qxe4) 20... Qc7?! { (-5.41 → -3.44) Inaccuracy. Qg5 was best. } { [%eval -3.44] } (20... Qg5 21. Ng3 Rxc2 22. Qxc2 Bxc2 23. Nd7 Rd8 24. Rd5 Qxe3+ 25. Kh1 Bxg3 26. Nf6+) 21. Rb4?! { (-3.44 → -4.71) Inaccuracy. Rd2 was best. } { [%eval -4.71] } (21. Rd2 Rd8 22. Rxd8+ Qxd8 23. Nc4 Rxc2 24. Nxe5 Rxc1+ 25. Rxc1 Qe7 26. Nc4 Bd3) 21... Bxh2+ { [%eval -4.36] } 22. Kh1 { [%eval -4.74] } 22... Rxc2 { [%eval -4.31] } 23. Qb1?? { (-4.31 → Mate in 5) Checkmate is now unavoidable. Rxe4 was best. } { [%eval #-5] } (23. Rxe4 Rxc1 24. Nxc1 Qc2 25. Red4 Bg3 26. Nd5 Re8 27. R4d2 Qe4 28. Kg1 Qh4) 23... Re8?? { (Mate in 5 → -2.27) Lost forced checkmate sequence. Bxg2+ was best. } { [%eval -2.27] } (23... Bxg2+ 24. Kxg2 Qg3+ 25. Kh1 Qf3+ 26. Kxh2 Rxe2+ 27. Kg1 Qg2#) 24. Nd4?? { (-2.27 → Mate in 1) Checkmate is now unavoidable. Rxe4 was best. } { [%eval #-1] } (24. Rxe4 Rxe4 25. Nd4 Rxd4 26. exd4 Bd6 27. Nd5 Qc8 28. Ne3 Rf2 29. Rf1 Rxf1+) 24... Rxg2?? { (Mate in 1 → -6.63) Lost forced checkmate sequence. Bxg2# was best. } { [%eval -6.63] } (24... Bxg2#) 25. Rb2?? { (-6.63 → Mate in 1) Checkmate is now unavoidable. Qxe4 was best. } { [%eval #-1] } (25. Qxe4 Rxe4 26. Nf5 Rxb4 27. Nd5 Qc2 28. Nxb4 Qxd1+ 29. Kxg2 Qg1+ 30. Kh3 Kh7) 25... Rxb2+? { (Mate in 1 → -8.73) Lost forced checkmate sequence. Rg1# was best. } { [%eval -8.73] } (25... Rg1#) 26. Nf3? { (-8.73 → Mate in 1) Checkmate is now unavoidable. Qxe4 was best. } { [%eval #-1] } (26. Qxe4 Rxe4 27. Nf5 Rxb6 28. Rd4 Rb1+ 29. Kg2 Rg1+ 30. Kf3 Rxd4 31. Nxd4 Qg3+) 26... Bxf3# { Black wins by checkmate. } 0-1