FEN
[Event "Twitch followers only simul"]
[Site "https://adjva4.dpdns.org/17AzCqBi"]
[Date "2021.07.15"]
[Round "-"]
[White "ChessyClub"]
[Black "Zayan_Pasha"]
[Result "0-1"]
[GameId "17AzCqBi"]
[UTCDate "2021.07.15"]
[UTCTime "06:23:31"]
[WhiteElo "1422"]
[BlackElo "800"]
[WhiteTitle "WNM"]
[Variant "Antichess"]
[TimeControl "300+30"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. c4?! { (0.15 → -0.71) Inaccuracy. e3 was best. } { [%eval -0.71] } (1. e3 b5 2. Bxb5 c6 3. Bxc6 Nxc6 4. b4 Nxb4 5. a3 Nxc2 6. Qxc2 Qb6 7. Qxc8 Rxc8) 1... e5?? { (-0.71 → Mate in 15) Checkmate is now unavoidable. e6 was best. } { [%eval #15] } (1... e6 2. c5 Bxc5 3. d4 Bxd4 4. Qxd4 Qg5 5. Qxg7 Qxc1 6. Qxg8) 2. f4 { [%eval #19] } 2... exf4 { [%eval #23] } 3. e3?? { (Mate in 23 → Mate in 18) Lost forced checkmate sequence. c5 was best. } { [%eval #-18] } (3. c5 Bxc5 4. h4 Bxg1 5. Rxg1 Qxh4 6. Kf2 Qxf2 7. Qc2 Qxg1 8. Qxc7 Qxg2 9. Qxc8 Qxe2) 3... fxe3 { [%eval #-17] } 4. dxe3 { [%eval #-16] } 4... d5?? { (Mate in 16 → -0.50) Lost forced checkmate sequence. b5 was best. } { [%eval -0.5] } (4... b5 5. cxb5 Qg5 6. Qxd7 Kxd7 7. a3 Bxa3 8. Rxa3 Qxb5 9. Bxb5 Ke8 10. Bxe8 a5 11. Bxf7) 5. Qxd5?? { (-0.50 → Mate in 12) Checkmate is now unavoidable. cxd5 was best. } { [%eval #-12] } (5. cxd5) 5... Qxd5 { [%eval #-12] } 6. cxd5 { [%eval #-11] } 6... Nh6?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. b5 was best. } { [%eval #11] } (6... b5 7. Bxb5 h6 8. Bxe8 Rh7 9. Bxf7 a5 10. Bxg8 h5 11. Bxh7 g6 12. Bxg6 Nc6 13. dxc6) 7. Ba6 { [%eval #12] } 7... bxa6 { [%eval #10] } 8. d6?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. b4 was best. } { [%eval 0.0] } (8. b4 Bxb4 9. a4 Bxe1 10. Nc3 Bxc3 11. Nf3 Bxa1 12. Ne5 Bxe5 13. Rg1 Bxh2 14. a5 Bxg1) 8... cxd6? { (0.00 → 1.18) Mistake. Bxd6 was best. } { [%eval 1.18] } (8... Bxd6 9. g4 Bxg4 10. Nf3 Bxh2 11. Rxh2 Bxf3 12. Rxh6 gxh6 13. e4 Bxe4 14. Bxh6 Bxb1 15. Rxb1) 9. Nc3?? { (1.18 → Mate in 12) Checkmate is now unavoidable. b3 was best. } { [%eval #-12] } (9. b3 Bh3 10. Nxh3 Ng8 11. Nf2 Nd7 12. Nd3 Ne7 13. Kf2 Ne5 14. Nxe5 dxe5 15. a4 Kd7) 9... Bh3 { [%eval #-12] } 10. Nxh3 { [%eval #-11] } 10... d5 { [%eval #-11] } 11. Nxd5 { [%eval #-10] } 11... Bb4 { [%eval #-10] } 12. Nxb4 { [%eval #-9] } 12... Nc6 { [%eval #-9] } 13. Nxc6 { [%eval #-8] } 13... Rb8 { [%eval #-8] } 14. Nxb8 { [%eval #-7] } 14... Kd7 { [%eval #-7] } 15. Nxd7 { [%eval #-5] } 15... Rb8 { [%eval #-5] } 16. Nxb8 { [%eval #-4] } 16... g5 { [%eval #-5] } 17. Nxa6 { [%eval #-4] } 17... Nf5?? { (Mate in 4 → Mate in 15) Lost forced checkmate sequence. f5 was best. } { [%eval #15] } (17... f5 18. Nxg5 Nf7 19. Nxf7 f4 20. exf4 h6 21. Nxh6#) 18. Nxg5 { [%eval #15] } 18... Nxe3 { [%eval #13] } 19. Nxf7 { [%eval #14] } 19... Nxg2 { [%eval #13] } 20. Ne5?? { (Mate in 13 → Mate in 2) Lost forced checkmate sequence. Ng5 was best. } { [%eval #-2] } (20. Ng5 Nxe1 21. Rxe1 h5 22. Rg1 h4 23. Ne4 h3 24. Rg2 hxg2 25. Nc3 g1=N 26. h3 Nxh3) 20... Nxe1 { [%eval #-2] } 21. Rxe1 { [%eval #-1] } 21... h6 { [%eval #-1] } 22. Bxh6# { Game ends by variant rule. } 0-1