FEN
[Event "casual rapid game"]
[Site "https://adjva4.dpdns.org/0P7OiYKz"]
[Date "2024.08.19"]
[Round "-"]
[White "maia1"]
[Black "PaceAndSpace"]
[Result "0-1"]
[GameId "0P7OiYKz"]
[UTCDate "2024.08.19"]
[UTCTime "03:52:58"]
[WhiteElo "1479"]
[BlackElo "1500"]
[WhiteTitle "BOT"]
[Variant "Standard"]
[TimeControl "900+10"]
[ECO "D00"]
[Opening "Queen's Pawn Game"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. d4 { [%eval 0.16] } 1... Nf6 { [%eval 0.17] } 2. e3 { [%eval 0.06] } 2... d5 { [%eval 0.1] } { D00 Queen's Pawn Game } 3. c3 { [%eval -0.05] } 3... Bg4 { [%eval 0.14] } 4. f3 { [%eval -0.1] } 4... Bh5 { [%eval 0.0] } 5. g4 { [%eval -0.21] } 5... Bg6 { [%eval -0.1] } 6. h4 { [%eval -0.11] } 6... h6 { [%eval -0.07] } 7. h5 { [%eval -0.47] } 7... Bh7 { [%eval -0.48] } 8. Nh3 { [%eval -0.68] } 8... e6 { [%eval -0.55] } 9. Nf4?! { (-0.55 → -1.14) Inaccuracy. c4 was best. } { [%eval -1.14] } (9. c4 c5 10. cxd5 exd5 11. Nc3 Nc6 12. Bd3 Bxd3 13. Qxd3 Qb6 14. Ne2 Bd6) 9... Nc6 { [%eval -1.03] } 10. Bb5 { [%eval -1.28] } 10... Qd7?! { (-1.28 → -0.71) Inaccuracy. Bd6 was best. } { [%eval -0.71] } (10... Bd6 11. c4) 11. Qa4 { [%eval -0.75] } 11... Be7 { [%eval -0.76] } 12. Bxc6 { [%eval -1.23] } 12... Qxc6?! { (-1.23 → -0.45) Inaccuracy. bxc6 was best. } { [%eval -0.45] } (12... bxc6) 13. Qxc6+ { [%eval -0.34] } 13... bxc6 { [%eval -0.35] } 14. Nd2 { [%eval -0.57] } 14... c5 { [%eval -0.3] } 15. dxc5?! { (-0.30 → -1.30) Inaccuracy. Ke2 was best. } { [%eval -1.3] } (15. Ke2 a5) 15... Bxc5?! { (-1.30 → -0.64) Inaccuracy. e5 was best. } { [%eval -0.64] } (15... e5 16. Nh3 Bxc5 17. Ke2 e4 18. fxe4 Nxe4 19. Nxe4 Bxe4 20. Rd1 O-O-O 21. b4) 16. Nb3?! { (-0.64 → -1.62) Inaccuracy. Ke2 was best. } { [%eval -1.62] } (16. Ke2 Bd6 17. Nd3 O-O 18. b3 e5 19. Nf2 Rfe8 20. Rg1 Rab8 21. Bb2 a5) 16... Bb6 { [%eval -1.7] } 17. Nd4? { (-1.70 → -3.74) Mistake. Nh3 was best. } { [%eval -3.74] } (17. Nh3 a5) 17... e5 { [%eval -3.64] } 18. Nc6 { [%eval -3.7] } 18... exf4 { [%eval -3.71] } 19. exf4 { [%eval -3.78] } 19... Kd7 { [%eval -3.62] } 20. Ne5+ { [%eval -3.76] } 20... Ke6 { [%eval -3.65] } 21. g5 { [%eval -4.51] } 21... Nd7 { [%eval -4.34] } 22. g6 { [%eval -4.65] } 22... Nxe5 { [%eval -4.73] } 23. fxe5 { [%eval -5.41] } 23... fxg6 { [%eval -5.46] } 24. hxg6 { [%eval -5.35] } 24... Bxg6 { [%eval -5.37] } 25. f4 { [%eval -5.84] } 25... Rad8 { [%eval -5.52] } 26. Bd2 { [%eval -5.62] } 26... d4 { [%eval -5.12] } 27. cxd4 { [%eval -6.35] } 27... Rxd4 { [%eval -5.91] } 28. O-O-O?! { (-5.91 → -8.21) Inaccuracy. Rc1 was best. } { [%eval -8.21] } (28. Rc1 Re4+ 29. Kd1 Bf5 30. Re1 Bg4+ 31. Kc2 Rxe1 32. Rxe1 h5 33. a4 Bf5+) 28... Rc4+ { [%eval -8.13] } 29. Bc3 { [%eval -8.04] } 29... Be3+ { [%eval -8.02] } 30. Rd2 { [%eval -7.94] } 30... Bxd2+ { [%eval -7.92] } 31. Kxd2 { [%eval -7.79] } 31... Rd8+ { [%eval -7.79] } 32. Ke3 { [%eval -7.84] } 32... Re4+ { [%eval -7.66] } 33. Kf3 { [%eval -7.81] } 33... Rd3+ { [%eval -7.62] } 34. Kg4? { (-7.62 → Mate in 6) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-6] } (34. Kf2 Rxf4+ 35. Ke2 Rg4 36. Rf1 h5 37. Ba5 Rg2+ 38. Rf2 Rxf2+ 39. Kxf2 Rd7) 34... Bf5+ { [%eval #-5] } 35. Kh5 { [%eval #-5] } 35... Rh3+? { (Mate in 5 → -9.05) Lost forced checkmate sequence. Rxf4 was best. } { [%eval -9.05] } (35... Rxf4 36. Bd2 Rxd2 37. Rh4 Rxh4+ 38. Kxh4 Rd3 39. Kh5 Rh3#) 36. Rxh3 { [%eval -8.94] } 36... Bxh3 { [%eval -8.05] } 37. Kg6 { [%eval -8.87] } 37... Bf5+ { [%eval -8.14] } 38. Kxg7 { [%eval #-13] } 38... h5 { [%eval -9.66] } 39. Kh6? { (-9.66 → Mate in 7) Checkmate is now unavoidable. b4 was best. } { [%eval #-7] } (39. b4 h4 40. Bd4 Rxd4 41. b5 Rxf4 42. b6 Rg4+ 43. Kh8 cxb6 44. a4 Re4) 39... h4 { [%eval #-6] } 40. Kg5 { [%eval #-6] } 40... h3 { [%eval #-5] } 41. Kh4 { [%eval #-5] } 41... h2 { [%eval #-4] } 42. Kg3 { [%eval #-4] } 42... h1=Q { [%eval #-3] } 43. Kf2 { [%eval #-3] } 43... Qh2+ { [%eval #-2] } 44. Kf3 { [%eval #-2] } 44... Qxf4+ { [%eval #-3] } 45. Kg2 { [%eval #-3] } 45... Re2+ { [%eval #-2] } 46. Kg1 { [%eval #-2] } 46... Qh2+ { [%eval #-1] } 47. Kf1 { [%eval #-1] } 47... Qf2# { Black wins by checkmate. } 0-1