FEN
[Event "?"]
[Site "?"]
[Date "2018.10.17"]
[Round "?"]
[White "Пригоди~~ Дима"]
[Black "Романови~~ Мария"]
[Result "0-1"]
[GameId "0610s3L3"]
[WhiteElo "?"]
[BlackElo "?"]
[Variant "Standard"]
[TimeControl "-"]
[ECO "B01"]
[Opening "Scandinavian Defense: Blackburne Gambit"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4 { [%eval 0.36] } 1... d5 { [%eval 0.82] } 2. exd5 { [%eval 0.66] } 2... c6?! { (0.66 → 1.33) Inaccuracy. Qxd5 was best. } { [%eval 1.33] } (2... Qxd5 3. Nc3 Qa5 4. Nf3 Nf6 5. d4 c6 6. Bf4 Bf5 7. Ne5) 3. dxc6 { [%eval 0.97] } 3... Nxc6 { [%eval 1.04] } { B01 Scandinavian Defense: Blackburne Gambit } 4. Bb5 { [%eval 0.76] } 4... e5 { [%eval 1.04] } 5. Nc3 { [%eval 0.86] } 5... Nf6 { [%eval 1.07] } 6. Nf3 { [%eval 0.97] } 6... Bd6 { [%eval 1.09] } 7. O-O { [%eval 0.86] } 7... e4?! { (0.86 → 1.93) Inaccuracy. O-O was best. } { [%eval 1.93] } (7... O-O 8. Bxc6 bxc6 9. Re1 Bg4 10. d3 h6 11. Ne4 Nxe4 12. dxe4) 8. Ng5? { (1.93 → 0.26) Mistake. Re1 was best. } { [%eval 0.26] } (8. Re1 O-O 9. Nxe4 Nxe4 10. Rxe4 Bf5 11. Bxc6 bxc6 12. Re3 Qf6) 8... Bf5?! { (0.26 → 1.22) Inaccuracy. Ng4 was best. } { [%eval 1.22] } (8... Ng4) 9. Re1 { [%eval 1.29] } 9... O-O { [%eval 1.11] } 10. Ngxe4 { [%eval 1.02] } 10... Re8 { [%eval 1.54] } 11. Nxf6+? { (1.54 → 0.34) Mistake. d3 was best. } { [%eval 0.34] } (11. d3 Bxe4 12. dxe4 Nxe4 13. Nxe4 Rxe4 14. c3 Rxe1+ 15. Qxe1 Bc5 16. b4 Bd6 17. g3 h5) 11... Qxf6 { [%eval 0.34] } 12. Nd5?? { (0.34 → -2.62) Blunder. Re3 was best. } { [%eval -2.62] } (12. Re3 Bc5 13. d4 Red8 14. Bxc6 bxc6 15. Ne2 Bxd4 16. Nxd4 Qxd4 17. Qxd4 Rxd4 18. Re1 Bxc2) 12... Qh6?? { (-2.62 → -0.50) Blunder. Rxe1+ was best. } { [%eval -0.5] } (12... Rxe1+ 13. Qxe1 Qh6 14. h3 Nd4 15. d3 Qh4 16. Bf4 Bxf4 17. c3 Nxb5 18. Ne7+ Kh8 19. Nxf5) 13. h3?? { (-0.50 → -2.36) Blunder. Rxe8+ was best. } { [%eval -2.36] } (13. Rxe8+ Rxe8 14. g3 Nd4 15. Bxe8 Qh3 16. Ne3 Be4 17. Bb5 Nf3+ 18. Qxf3 Bxf3 19. d4 h5) 13... Qg6? { (-2.36 → -0.63) Mistake. Rxe1+ was best. } { [%eval -0.63] } (13... Rxe1+ 14. Qxe1 Nd4 15. Qf1 Nxc2 16. Ne3 Bxh3 17. Nxc2 Bg4 18. f4 Bxf4 19. g3 Bxg3 20. Qg2) 14. Rxe8+ { [%eval -0.64] } 14... Rxe8 { [%eval -0.73] } 15. g4?? { (-0.73 → -4.71) Blunder. Ne3 was best. } { [%eval -4.71] } (15. Ne3 Bxh3) 15... a6? { (-4.71 → -2.83) Mistake. Bxc2 was best. } { [%eval -2.83] } (15... Bxc2 16. Qf1 Nd4 17. Ne3 Nf3+ 18. Kg2 Be4 19. d3 Nd2+ 20. dxe4 Qxe4+ 21. Kg1 Nxf1 22. Nxf1) 16. Bxc6? { (-2.83 → -4.73) Mistake. Ne3 was best. } { [%eval -4.73] } (16. Ne3 Rxe3) 16... bxc6?? { (-4.73 → -0.28) Blunder. Bxc2 was best. } { [%eval -0.28] } (16... Bxc2 17. Qf1 Bd3 18. Qd1 bxc6 19. Ne3 h5 20. a4 Qf6 21. Ra3 Bxa3 22. Qb3 Be4 23. bxa3) 17. Ne3 { [%eval -0.24] } 17... Bd7 { [%eval -0.29] } 18. d3? { (-0.29 → -1.51) Mistake. d4 was best. } { [%eval -1.51] } (18. d4 f5 19. Qd3 h5 20. Ng2 hxg4 21. h4 Re4 22. Bg5 Qf7 23. Rd1 Qxa2 24. b3 Qa5) 18... c5?? { (-1.51 → 0.26) Blunder. f5 was best. } { [%eval 0.26] } (18... f5 19. Qf3) 19. Qf3 { [%eval 0.36] } 19... Bc7?! { (0.36 → 1.08) Inaccuracy. c4 was best. } { [%eval 1.08] } (19... c4) 20. Bd2 { [%eval 1.15] } 20... Bc6 { [%eval 1.34] } 21. Qe2?? { (1.34 → -1.33) Blunder. Nd5 was best. } { [%eval -1.33] } (21. Nd5) 21... Qd6 { [%eval -1.59] } 22. f4 { [%eval -1.79] } 22... Qxf4? { (-1.79 → -0.38) Mistake. c4 was best. } { [%eval -0.38] } (22... c4 23. Re1 cxd3 24. cxd3 Qd4 25. Rc1 Qd7 26. Qf1 Bb6 27. Re1 Qa7 28. Qe2 Bd4 29. Qf2) 23. Rf1?? { (-0.38 → Mate in 6) Checkmate is now unavoidable. Qf2 was best. } { [%eval #-6] } (23. Qf2 Qd4 24. Re1 Qxb2 25. Nf5 Rxe1+ 26. Bxe1 Bd8 27. Kf1 Qb7 28. Nd6 Qc7 29. Qf4 Qd7) 23... Qg3+ { [%eval #-5] } 24. Qg2 { [%eval #-5] } 24... Bxg2 { [%eval #-4] } 25. Nxg2 { [%eval #-3] } 25... Qxh3?? { (Mate in 3 → -6.21) Lost forced checkmate sequence. Re2 was best. } { [%eval -6.21] } (25... Re2 26. Rf2 Qxf2+ 27. Kh1 Qxg2#) 26. Kf2?? { (-6.21 → Mate in 3) Checkmate is now unavoidable. Bf4 was best. } { [%eval #-3] } (26. Bf4 Qxg4 27. Bxc7 Re2 28. Rf2 Qd4 29. Bg3 Rxc2 30. Ne3 Rxf2 31. Bxf2 h5 32. Nd1 Qxd3) 26... Qg3+ { [%eval #-3] } 27. Kg1 { [%eval #-3] } 27... Re2 { [%eval #-2] } 28. Bf4 { [%eval #-1] } 28... Qxg2# { Black wins by checkmate. } 0-1